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(+1)

What an unusual design with a great concept! I like how your deaths helps you to beat the level, though the death quotes makes me feel bad for them, gives uncanny vibes. The retro style is lovely, I especially liked the sound effects and how the player 'dances' along the music. Was that intentional?

The puzzles were clever, though not too hard. I think giving 60 moves to the player in the final level is a bit overkill. 

Loved it!

Thanks for taking the time to play and to leave a comment!  I'm so glad you noticed the players dancing to the beat; it's a very subtle thing but definitely intentional :)

I also agree about the last level; it was originally much harder, to the point where that many moves was pretty much necessary, but when I revised the level to make it more approachable I should have brought that number down as well.  I'll make that change in a post-jam update :)

Thanks again for playing!