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Thanks for playing! With the feedback I got it definitely was harded than I intended it to be. My idea was that you should play a couple times to get the timing of the claws, and expected to get to 20 cheese (the minimum amount you need to win) in like 3 or 4 tries.

It was something to learn from for me. I needed more playtesting for sure, since I was so used to playing it that I judged the difficulty wrong

Yes that happens to best of us! My game was reported to be too hard multiple times as well so I changed the default difficulty to medium. we need to think the pacing we use as developers is extra hard bcs we've played too much and generated our own strategy but someone who plays it for the first time is not as experienced.