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Neighbours [Working Title]'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Aesthetic | #31 | 2.828 | 4.000 |
| Concept | #32 | 3.182 | 4.500 |
| Audience | #34 | 2.475 | 3.500 |
| Production Plan | #35 | 2.475 | 3.500 |
| Theme | #36 | 2.828 | 4.000 |
| Impact | #39 | 2.121 | 3.000 |
| Overall | #41 | 2.436 | 3.444 |
| Scope | #42 | 2.121 | 3.000 |
| Synergy | #42 | 2.121 | 3.000 |
| Gameplay | #43 | 1.768 | 2.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Name
Arabella&Friends
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Comments
Nice concept and glad you already made so much progress. I just have one thing to suggest on this prototype, which is there's currently too much for a player to keep track off. So, I think you can work on refining the UI and highlighting the info hierarchy a bit more (tell us what's more important).
I like the concept and the art! I agree with the character art clashing with the background art, so I would prefer the character's art to be hand drawn to match. As for the UI, I would section each part off and/or use a font that matches the art style of the game for better readability between different parts of the schedule. Good work so far!
For the scaling - check your itch.io embed settings, looks like it's differnet than game export. I like the concept, will look further. I like the background-art but I don't find the character fitting overall aesthetics, it's clashing for me
Cool concept. The scope might be too ambitous. Maybe you can explain the gameplay with a tutorial?