The video uploaded seems to show great progress in code-wise, and I could also see opportunities left in spaces waiting for this great narrative design to spark. The concept of showcasing the consequence first is wise and well designed. I really look forward to the final build of the game!
My only confusion about the game is the platform, because the videos were taken in a 3D platform, whereas the newest one is in a 2D platform. If the team is considering between the two, I would recommend 3D, as it will make the "finding soil sample in the battlefield" feel more challenging and realistic. (There would be though, an opportunity cost in time and synergy with the lab gameplay part.)