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A jam submission

Dudes Assemble!View game page

Increase you numbers, form powerful attacks and survive hordes of enemies
Submitted by KaloDave — 24 minutes, 1 second before the deadline
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Dudes Assemble!'s itch.io page

Results

CriteriaRankScore*Raw Score
Connection to theme#304.4194.419
Overall#324.0884.088
Gameplay#483.8143.814
Presentation#494.2334.233
Enjoyment#583.9073.907
Creativity#694.0704.070

Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Discord name (multiple if team)
kalodave

Game engine / program used
Godot

Connection to theme (short sentence)
Increase your dude numbers to form into powerful attacks

Is this your first game submitted to a game jam?

No

This is not my first game jam

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Comments

Viewing comments 24 to 5 of 24 · Next page · Last page
Submitted(+1)

really good game but the music is a bit repetitive and game is a bit too easy great art tho

Developer

Fair point on the music and difficulty. I'll look into changing them a bit. Glad you enjoyed the art and the rest of the game though! 

Thanks for playing!

Submitted(+1)

One of my favorite games in this jam so far. I like when little guys form an attack very much! 

Developer

I'm very happy to hear that! Thank you for playing!

Submitted(+1)

Amazing game!

This is one of my favorite games I have played from this jam so far. Everything just felt really polished and fun. My only criticism is that the music, while fitting the game quite well, became repetitive very quickly.

Incredible work, well done!

Developer(+1)

Thank you very much! It means the world to hear that you enjoyed it that much! As for the music, that's perfectly fair criticism. Definitely better than me beatboxing though. That got annoying real quick.

Thank you for playing!

Submitted(+1)

Super cohesive style! The artwork and UI all work together nicely, damage in red, very nice.

I think the system works really well! The main piece of feedback I'd give is making the progression a bit faster or more immediate. Also, the BGM fits the theme SO well, but it should definitely be longer/more varied. These are just some small details, though, the overall package is really great--nice job!

Developer(+1)

Thanks! I did spend a good chunk of time on the art, so I'm happy to hear that! Progression is a valid criticism, since I didn't have enough time to fine-tune everything. Same goes for the music, although my first choice was me beatboxing very poorly. You're welcome for sparing your ears, haha.

Thank you for playing and I appreciate the feedback! 

Submitted(+1)

This is so cool! Love the art, really well done!

Developer(+1)

Thank you!

Submitted(+1)

this game was sick i love the art style what did you use to make the animations and art?

Developer(+1)

Thank you! I used Clip Studio Paint for both

Submitted(+1)

Crazy good project! Art is so peak. Pretty  buggy and unbalanced though :D

Developer(+1)

Thanks a lot! I didn't have enough time for proper playtesting to find the right balance, so I'll be tweaking that. Also, if you've found any bugs in particular, I'd be grateful if you told me what they were so I can fix them.

Submitted

Oh sry. I'm have to use vpn, so I'm considered a suspicious user and part of my comments are being manually checked. I actually left more detailed com on your game's page, but it will appear some time later.

Also I'm new to this website (I don't even have pfp yet). Are there any "Issues/Bugs" forms on itch.io natively, or those thing also should go to comment section?

Developer

I see. Haven't seen anything yet.

And I don't believe so. As far as I know, you have to and should communicate such things to the developer directly

Submitted(+1)

Didn't read about the weapons before playing for the first time, i was so mad i lost almost all of my dudes due to the bomb...

the artwork is refreshing and gameplay is very easy to understand.

Developer(+1)

Yeah, that's definitely on me for not explaining it in game. I unfortunately ran out of time.

I'm glad you found the rest of the game enjoyable though!

Submitted(+1)

I have never given a game a 5* before, but this game has broken that record. Good Job!! So satisfying: the attacking, the on-hits, the music, the SFXs, and the progression!

Developer(+1)

Thank you, I'm happy to hear you liked the game and gave it such a high rating!

Submitted(+1)

Amazing art, very cool game.

Developer

Thank you!

Submitted(+1)

I loved the artstyle! Its nice to see something other than pixel art! The transition from little guys to giant fist was sick aswell! Great Job!

Developer

Thank you, much appreciated! I'm glad you liked the animations for it! Thanks for playing!

Submitted(+1)

amazing art, only wish there was a crosshair for the crossbow so tht i could see where im aiming before it shot, played this game like cod zombies lol, i dont know if damage scaled with how many little guys u had but that would be interesting

Developer(+1)

Thank you! I was toying with the idea of turning the mouse into a crosshair when using the crossbow, but figured that it wasn't really necessary. It would be a cool quality of life update though, so I'll add it! And funny you mention damage scaling with swarm size because that is exactly what I was going to do, but had to scrap it due to the lack of time. Perhaps I could turn it into an upgrade, or just reintroduce it as a mechanic. I'll think on it.

Thank you for your feedback and playing my game!

Submitted(+1)

What a fun game! I enjoyed it thoroughly.

I feel like it would have been dopamine perfection if there were more enemies early on. I can already imagine how much neuron activation it would be to hear the "THWACK" sound effect 10x in a row!!!

Developer

Thanks! You're right about that, I'll be tweaking the enemy spawn rate and other things to make it more engaging in the early waves. Thank you for palying!

Submitted(+1)

Very nice work, the game may be a little bit slow, I found challenge after wave 19, it was fun and I managed to buy everything from the shop.

Developer

I definitely agree with you on that. I unfortunately didn't have enough time to playtest much, so enemy spawn rate and upgrade prices could use some tweaks for sure. I'll fix those values after the voting period

Thanks for playing!

Submitted(+1)

Very charming visuals, amazing job on presentation 

Developer

Thank you!

Submitted(+1)

I really enjoy the movement of all the characters here. It feels smooth and professional. Easy to understand, too. 

Developer

Much appreciated! Thank you for playing!

Submitted(+1)

This game was so awesome! I loved the creativity, the animations were so smooth, it's giving 2010s web browser games! Super awesome

Developer

Thank you, I'm happy to hear you enjoyed playing! And yeah, it definitely gives off some flash game vibes

Submitted(+1)

it kinda reminded me of the game 'How Many Dudes?'. I really dig the artstyle and the concept has a lot of potential. The waves are short and sweet, I can really see myself playing more of this!
Also, I think I encountered a bug. When I was buying upgrades from wave 4 to wave 5 I upgraded the fist damage for the first time. After that, I couldn't use it, I could use all the other skills, but not the fist

Developer(+1)

Thank you! It's cool you picked up on that, because it was a direct inspiration for my game.

And thanks for notifying me about that bug. I actually went to test it and it happened to me, only with crossbow instead of fist. I'll definitely be taking a look at that.

Thanks for playing!

Submitted(+1)

Very fun to play. The art was so niceee and easy for the eyes to digest. very juicy gameplay tbh my fav part. this deserves more ratings!! 

Developer

I'm happy to hear you enjoyed it! The simplistic art style definitely helps so you're not completely visually overwhelmed in bigger waves. Thank you very much!

Submitted (1 edit) (+1)

The visuals are very consistent you did a great job!!! Looks like those cool flash games!
Just wanna add that the game thumbnail is soo coolll

Developer

Thank you, they were fun to do! And now that you mention it, I definitely see it! I'm glad you liked the thumbnail art, it means a lot!

Viewing comments 24 to 5 of 24 · Next page · Last page