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A jam submission

Hex Merge 2048View game page

Hex version of 2048
Submitted by proc0 — 6 hours, 15 minutes before the deadline
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Hex Merge 2048's itch.io page

Results

CriteriaRankScore*Raw Score
THEME: How well the theme is used?#733.3983.769
FUN: Is the game enjoyable to play?#1042.4272.692
​POLISH: What is the overall quality of the game?#1152.3572.615

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository
https://github.com/proc0/hexagram

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Comments

(+1)

image.png

I really liked this game!

Developer

Hell yeah bro, good job! I barely got time to balance, but doing that now. Thanks for playing!

Submitted(+1)

Nice game! Couldn’t get to 2048 sadly but was close. Also, nice addition that sometimes hexagons of 4, 8 or more can spawn, it made it less frustrating.

Developer

Thanks for the feedback. Yeah I'm fixing some issues and rebalancing it. I think it was too hard as well but didn't get enough time to address that. 

Submitted(+1)

I made a perfect gradient

Developer

Haha, very nice! 

Submitted(+1)

I enjoyed this a lot! I was a huge fan of 2048 so seeing a hexagon version was a trip.

Developer(+1)

Thank you for the feedback, I'll be fixing and improving it real soon. 

Submitted(+1)

It’s a cool twist on 2048. However, there are a lot of small differences that make it harder to play. Merging is not very consistent. Sometimes pieces stop early, sometimes they merge multiple in one move, and the order of merging is back-to-front while 2048 is front-to-back. You also let the player move, even if no tiles have moved.

I like the color-changing and double spawns starting at the later rounds.

Developer(+1)

Nice feedback, thank you!. I didn't realize if nothing moves then maybe nothing should happen, if that's what you mean by "let the player move, even if no tiles have moved". And yeah the multiple merge is a bug, the algorithm for this is tricky.