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Templar's Bewilderment's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Mechanics | #6 | 3.467 | 3.467 |
| Direction | #8 | 3.400 | 3.400 |
| Overall | #14 | 2.987 | 2.987 |
| Visual Creativity | #15 | 3.333 | 3.333 |
| Audio Creativity | #17 | 2.733 | 2.733 |
| Use of Themed Item | #20 | 2.000 | 2.000 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Pretty neato. Could probably use some sort of slight interp on the knight movements though, maybe a raise up and shift over type deal? Either way, this reminds me a lot of Bloxorz from back in the day. Great work!
I really like the look of this, there's something about it that's pleasing to my eyes. A reset button certainly would be a fine addition to an already nice game!
I’m glad you like the low-poly aesthetic, StraySputnik did a great job with the models. Yes, a reset button would have definitely been a nice addition!
I really like the look of this, there's something about it that's pleasing to my eyes. A reset button certainly would be a fine addition to an already nice game!
I made it until level 4, but there I can only see 2 yellow places for 3 knights. I don't know what to do there. The webpage says that the amount on the "teleports" have to match, but that does not help. I still don't get it. Can you explain?
And please add a Reset key/button :'( 30x Undo of wild trying might be what I deserve ;-) but it's... please!
The third yellow platform is in the top right of the level, it’s a bit hidden ;) And yes a reset button was on the to-do list but I didn’t get around to implementing it before the deadline. The last level was added last-minute and its the only level where a reset button would truly be a big improvement.
Ah ok, got it! A small hint would be cool. Now I made it 2 levels further, but weirdly enough the game now crashes in the browser sometimes.
When you do the Reset key/button, please also consider making a level selector. Keep up the mood.
I loved the general idea! The first levels served as a nice, functional tutorial, and the last level was actually challenging and took me a few tries (it's a big jump from the previous puzzles). For this very reason, a level reset button would have been much appreciated, but the game was fun!
Hey, I’m glad you liked it! We ran out of time so I didn’t get to implement the reset button. The last level was added last-minute and yes the reset button would have been a big quality of life improvement for this one. Thanks for playing the game!
Fun puzzle game, having a button to reset the whole level would be a nice improvement. Got stuck on puzzle 4. Good job on your game!
Thank you. Yea that’s one thing on the to-do list I didn’t get around to implementing. Happy you enjoyed it!
Yea we even had the sound effects already ready, just didnt get it implemented in time
Well I'll be sure to check ya'lls game if do an update.
yo, i find the idea so interesting, but i failed to figure out how to beat level 3 lol
Very fun puzzle game. Well done!
Thank you!
Thank you, glad you enjoyed it!
I loved the aesthetic.
Enjoyed the game! I hit a crash however on the second level that used 3 statues.
I have no idea what could be causing that but thanks for reporting the issue and for your nice comment!