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A jam submission

Atomic ReactionView game page

divide and spread caos with complex chain reactions
Submitted by g_zaf — 1 minute, 58 seconds before the deadline
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Atomic Reaction's itch.io page

Results

CriteriaRankScore*Raw Score
Theme Interpretation#313.7143.714
Gameplay#482.9292.929
Overall#542.9522.952
Art#572.8572.857
Creativity#583.2863.286
Audio#592.5002.500
Polish#622.4292.429

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Really fun and extremely satisfying!! 

Especially when you get to a point where the balls just start colliding without your intervention... it feels so damn good.

I just wish the amount of money you gain would scale with the amount of collisions you get. Also background music would have been nice!

Overall neat game!! this was very fun. Well done!

Submitted

The atoms disperse in a circle in a rather crooked way, but the theme is implemented conceptually!)

Submitted

Pretty cool both our games kind of had the same concept! Also very satisfying when you can get all the collisions to happen.

Submitted

really neat prototype. encountered some bugs where the balls would shoot out of the arena.

Submitted

Such a cool game! It fits the theme really well. Good job!

Submitted

Really fun concept with a pretty nice execution ! Theme interpretation is on point. I just think that with a bit of polish (having better fitting UI, particles, screenshake...) the game could become even better. 

Overall, a really good game with loads of potential !

Submitted

I played through this game twice now.  The first time I didn't get very far, and it was very difficult for me to set up any chain reactions.  But I'm glad I came back to it; my second time through I had much better luck, and I had things set up to where most of the time I achieved my quota before even firing any shots.  This was one of the more satisfying "chain reaction"s that I've seen so far once you get it going; the sound effects really help to sell the effect.

I ran into a few glitches with collision detection when going around the loop.  Sometimes the ball got stuck behind the UI and was hard to find, and I wish there was some sort of indicator sound when you lose / when you get a new quota, and a button to restart would be nice.  But those are all little quality-of-life things, nothing major.  The game underlying things here was really fun.  Great work!

Submitted

Fun game with a cool concept. I will say for me when I lost the game didn't restart? I had to manually reload the page. Other than that tho I had a fun time with this.

Submitted (1 edit)

addictive gameplay and good art. Reminds me of Flash games. The audio is nice, and once you get strong, levels complete themselves! Though there was one time when I went into accelerators and got flung away from arena. 

Submitted

Very satisfying game. Loved the art style. 

Submitted

I like the idea! Once you get a lot of balls it gets easier and really addictive!

Submitted

We had similar concepts :D