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A jam submission

Gingerbread ChameleonView game page

Run, run, run as fast as you can, You'll never catch me, I'm the gingerbread man .
Submitted by Indie Aidan (@IndieAidan) — 17 hours, 22 minutes before the deadline
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Gingerbread Chameleon's itch.io page

Results

CriteriaRankScore*Raw Score
Best Gameplay#362.6432.643
Best Theme#402.9292.929
Overall#462.4522.452
Wild Card Award#631.7861.786

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What Synty asset packs were used in this submission?
Synty Town Pack, Synty Gingerbread Pack, and Synty Kids Pack

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Comments

Submitted

classic gingy

Submitted(+1)

A very clear and easy to understand premise, and the core gameplay loop is easy to understand. I can see you put some effort into designing the level, and it works well for the style of game you've gone for. Good work!

Developer

Thank you very much for the kind words and for checking out my game! 

Submitted(+1)

Nice game, it's fun to catch all the gingerbread :) I struggled with the last one on the third level :-D Sad that the zapper doesn't worked on web but as you said it's working on the windows build ^^ Nice work !

Submitted(+1)

Nice game, it's fun to catch all the gingerbread :) I struggled with the last one on the third level :-D Sad that the zapper doesn't worked on web but as you said it's working on the windows build ^^ Nice work !

Developer

Thank you for checking out my game! Yeah, there was one of the last level I was worried may be a little hard to see.

Submitted(+1)

Barking gingerbread as a GPS… absolutely didn’t see that coming. Short but very enjoyable game

Developer

Thank you! I hope the barking was helpful in tracking them down, as I already knew where they were it was hard to playtest that aspect. 

Submitted(+1)

I never thought barking gingerbread people would become my navigation system. Fun little game!

Developer(+1)

Haha, thank you!

Submitted(+1)

simple and nice!! with more sounds and we can use the gun it will be better!! maybe with an interact key to open objects?? 

Developer

Thank you for checking out my game!

The downloadable Windows version has the Raygun working properly, but the Web build was giving me issues so I had to disable it unfortunately.

Certainly, more audio would be great!

Submitted(+1)

Cool game! Here's some feedback:

1 - the gun wasn't used at all, it would be good if it were used to shoot the gingerbread instead of automatically collecting them

2 - the movement was way too sensitive and fast

3 - a new mechanic to separate the game from Mecca Chameleon would be nice 

Good work!

Developer

Thank you for checking out my game!

The Web build wasn't working properly, so I had to make some quick changes (gun not working, run into gingerbread folks to collect) to the Web build while the downloadable Windows Build does have the Raygun shooting to collect Gingerbread Folks.

Yeah, I had wanted to add sensitivity settings, but did not have time unfortunately.

For sure, I'd like to have added some more unique spins in the game 

Thank you again!

Submitted(+1)

nice one. did you prepare the gingerbread men yourself and positioned them there or did you use some nice witchcraft so you only need to position them at the spots and they automatically get the "paint" from the background?

Developer(+1)

Thank you for checking out my game!

I positioned them first somewhere in the level and then manually edited the Texture of each one to match the background. I wanted to do more on paintings in the level, but the one I did really stands out unfortunately.