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Grave Digger's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Best Gameplay | #40 | 2.500 | 2.500 |
| Overall | #44 | 2.479 | 2.479 |
| Wild Card Award | #46 | 2.312 | 2.312 |
| Best Theme | #49 | 2.625 | 2.625 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What Synty asset packs were used in this submission?
Polygon Knights, Polygon Particle FX, Polygon Dungeon
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Comments
Pretty cool map gen and mechanics. Reminds me of dig a dug
Pretty cool map gen and mechanics. Reminds me of dig a dug
Excellent overall atmosphere - the background audio was great, the lighting was top-notch, being able to see the light of approaching ghosts worked very effectively to create tension. The controls are approachable, although I felt the digging was a little imprecise and it was hard to gauge which part of the ground I was digging. Digging also felt a little slow for me, given it's the main action the player would be taking, I felt it could do with feeling a bit more responsive to my clicking.
Overall, a decent game with a very distinctive feel! Nice job!
Thanks. Gameplay was pretty good. Found some places I could not bash, some edges I stuck jumping into and the rightmost open area did not have death collider - I kept falling through :)
Thanks. Gameplay was pretty good. Found some places I could not bash, some edges I stuck jumping into and the rightmost open area did not have death collider - I kept falling through :)
Fun little digging game! I kept smashing the ground like there was treasure everywhere. Nice take on the theme!
Fun little game. I would work on the hit detection for digging, which seemed not to work as intended sometimes (some blocks did not get destroyed at all when I expected it; sometimes blocks I were not aiming at got destroyed). However, good job!
Nice idea!! it will great if you keep working on it! nice atmospheric ambient sound
Really cool concept. The mechanics did feel a bit janky at times, but this is a really unique idea. Great work!
Nice, looks great. Movement is a bit floaty, would love to feel more weight. Love the SFX. Is there any way to get away from the ghosts? Would be nice to have a way to defend against them. Great job!
I liked the atmosphere and the concept. Adding an upgrade mechanic or an escape option (a roll for example) could really spice things up! :)
Thank you!
Nice digging mechanic!
Thank you!