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the other think I took note is turned of add leaf bones and turned on add only deform and i still see bones labeled leafs(such as index_finger_4_leaf, not sure if thats intended behaviour or not

Forgot to update this; I wound up fixing my issues by adding a ik retargeter node into my anim blueprint, I also wonder if there might be something up with the way I had exported my primary and secondary bone axises but I dont currently have time to look into it