

Calling it Scale the Mountain. It's a simple, casual 3d game.
I'm aiming for the mouse only bonus challenge. There's not enough time to add co-op. No way am I sticking to a single pack, when there are so many great, free asset packs to choose from. No text doesn't work for my game. No significant symmetry.
Main issue I faced was due to using an orthogonal camera. Fixed it by seeing what other people do. Some of this info is buried in github comments. Wish there were more 3d tutorials for godot.
Would be real nice if I could add object animations, such as trees swaying, being chopped, or lava/water flowing, etc. Don't really have the time to find shaders for that level of polish though.
Let me know what you think and post your screens!





We're calling it "Not 2 Scale" it's an action puzzle game where you have not only a normal gun to fight enemies, but also a volumizer gun which allows you to change the size of objects. If you like games like Portal or The Turing Test, you should give it a try! 