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AutoWeigher's itch.io pageHow does your game incorporate the theme?
The game takes the job of a "Scale" and gives it to the player, who now must act as a scale, no matter how bad their guesses may be.
What bonus challenges did you complete?
No text
Mouse only
Did you use any sort of AI during the development of your submission?
No
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Comments
This is a neat concept!
I like the whole animations and art direction. I was not sure about the game rules but I guess I should find the right spot.
Congratulations on your submission!
The lever on the side is for you to predict the oncoming cars weight! I went more of a route where I turned the player into a weighing scale haha, once you submit ur guess the red line that pops up on the level shows u the correct weight value of the car! The better ur predict, the more time you get, and the more score you get!
I could tell you went for the no text challenge as soon as I tried to figure out the menu :P
Took a couple vehicles to get some idea of what I was actually doing. Then it was a breeze... until I got to the point where I wasn't sure if I was winning or not, or even if I could win at all. I guess I didn't even realize there was a timer in the top left and only lost because I scrolled down to the description to check if I missed anything.
But I guess what confused me the most: what did the icons in the options menu mean and do? lol
oh the icons were difficulty levels haha, I guess i should've used more appropriate ones xD The game goes on infinitely! I forgot to add the scores at the endscreen which in hindsight is quite a big issue T-T you can still kinda see ur score on the top right while playing!
I got very good at guessing it at one point hitting perfect after perfect that was quite satisfying. However I did not quite get what the wrenches meant on screen or when I'd win the game.
the wrenches are the score! and it goes infinitely, in hindsight i shouldve added your score at the very end T_T