I'm so sorry to hear that. I didn't even realise this could be an issue, since I had so little time to test it. Thanks for playing anyway! I really enjoyed making this and I will try to make it better next time.
it's okay! It was still pretty fun. Something about the brick texture combined with the camera y axis following the jumps was tough on my brain. I find that I'm a bit sensitive to this, so hopefully it wasn't a problem for too many others.
If you make a game like this again (and you should!), take a look at camera position smoothing in Godot. It's a built-in feature of Camera2D. It would make the motion much easier on the eyes.