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A jam submission

PyronautsView game page

Conquer Their Worlds
Submitted by StellarRND — 57 minutes, 52 seconds before the deadline
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Pyronauts's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#2031.9342.182
Graphics#2092.1762.455
Originality#2132.0152.273
Fun#2141.6921.909
Controls#2151.8532.091
Overall#2201.8992.143
Theme#2252.0952.364
Accessibility#2261.5311.727

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.6

Theme Interpretation
It is inspired in gameplay and style by older arcade games, especially with the music!

Discord Username(s)
GALAXY3908, statedarkcry

GWJ Participation Level
4

Team Size
3

Generative AI Disclosure

I confirm that this jam entry does not contain any AI-generated content

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Comments

Submitted

Pretty fun game only felt lost a lot. Also the 0 in the ui was very confusing to me didn't really know what it was for. 

Submitted

I wasn't exactly sure what to do, so I just blasted and blasted and blasted until they blasted me

Developer

This made me laugh!
That's pretty much the game. Hopefully I scratched the itch of "blasting" things.
Thank you for the feedback on not being directed or guided in the game. Very valid.

Submitted

Haha I mean, I got to drive a tank and blast some fools. I even hopped out the tank and blasted fools. No complaints.

Submitted

Some things aren't very clear in the game so I felt a bit lost. But overall the game was pretty cool!

Developer

I'm glad you found it cool overall! You are very correct about things not being clear. It would benefit a lot from some kind of tutorial, brief description at the start, or button prompts to various things. I was watching a friend play the game and they did not realize they could get out of their Tank until it was destroyed! ...I definitely should have foreseen that issue...

Submitted

I do love myself some tank games, seems like a old school tank commander meets brickbreaker game. I just was a bit lost to what my objective was and how to gain points.

Developer

I'm glad you were able to get that impression from the game!
About the objective, fair enough. That is something I've struggled with in the last few submissions, so I am going to really double down on tutorials and guidance for the future. In this game there really is none, so it is an entirely valid criticism. I believe I did write a description on the Itch page, but off the top of my head I do not remember if I described what the goal was.
Basically, just follow the red arrow and destroy the thing at the center of the enemy base.