Not sure if that's intended, but I could classify this game as a rage-game.
The controls are a little clunky and the game is very unforgiving. It becomes tedious to have to set the properties back from zero after each death.
I had one very satisfying A-ha moment when I figured out I could beat the spike columns by just jumping over them, but that was after I spent a long time trying to jump through.
I wasn't able to finish the game, because I got stuch twice in the same place, being pushed into the ceiling by the moving platforms, after I recieved the y pos shift.
I really appreciate the concept. This is very creative and unique and I think could be really fun with some adjustments, but at the moment I found myself pretty frustrated.