Thanks for the feedback. Here’s what I want to clarify about the issues you faced.
1.rat collision
- when you say the rats glitch past, do they seem on top of the rats? If so that is intentional as they climb on top of each other to get past the hamtehs. Spam spawning the hamtehs makes a wall, countering the rats. If they weren’t going on top of the hamteh and were going through it. Then I will look into it.
2.rats pushing the hamteh back.
- This is intentional because as much as it’s a battle of health and damage, it’s also a battle of mass and force, imagine two opposing power beams with one having more force pushing back the other.
3.Rats appearing tanker.
- I am aware of a bug in which it looks like rats aren’t dying in the sped up modes. This is because the frame rate of the game can’t render the new rats replacing the old ones which bodies fade into the red mush.
4.concerns over game taking too long.
- While I understand the game can’t be beat in a few minutes like most game jam games, I made it this way so that if it does well in the game jam ranking. I might consider turning it into a full game that’s marketed. And I appreciate you being concerned about my sleep lol. Surprisingly I only used 6-8 hours per day on it and spent no all nighters.
I apologise for not making it clear in the current version. I will definitely make it more clear in a new version if it does good in the jam. Thanks for the feedback!