like the vibes/atmosphere but the FOV made it really hard to play, almost a little nauseating, and the controls kept drifting so i couldn't get to the end.
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Phantom Well's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Concept | #11 | 3.316 | 3.316 |
| Overall | #13 | 3.105 | 3.105 |
| Presentation | #13 | 3.158 | 3.158 |
| Use of the Limitation | #14 | 2.895 | 2.895 |
| Enjoyment | #16 | 3.053 | 3.053 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
UnsaltedChip
Software used
Unity
Use of the limitation
You visit something deep in the game..both physically and psychologically
Cookies eaten
69?
Comments
Thanks for playing, man.. and about the well people... So, as days pass in the game.. you can find some disappearance notices behind the houses... Also the open door when he wakes up, and the hospital bill.... Also, the number of new gifts is the same as the new people in the visions.. to explain it.. Sean wasn't obviously receiving these gifts from the well.. he was going out at night and finding his victims.. Those gifts were the victims' belongings, and those well people or visions were fragments of his memory of those murders still in his head.... At the very end of the game, or there is a picture in the house too.. where you can see the house from sky view.. if you notice, there is no well.... All is just Sean creating his delusions and sinking deeper and deeper into them.... Thanks for playing again.. Appreciate it a lot
This was one of my favorites from the jam. I was honestly impressed that it was fully 3D, and the atmosphere was great from start to finish. The story kept me interested, and the overall presentation pulled everything together really well.
My only issue was near the halfway point. I got a bit lost trying to follow the trail of notes to find the resources, and I wasn't always sure where I was supposed to go next. Maybe making the trail a little clearer would help players stay immersed. Overall, I had a really good time playing it.
thank you for trying out the game..ya i know door breaks if player is too close to the door..i tried fixing it but couldnt figure it out.. but ya know i really didnt wanna just remove it so i left it like that.. About the bear level ..i didnt gave instructions in game sorry about that.. in bear level there are candles inside house and knife near shed you can collect em by just touching them up real close not with e..thanks again..
Wow! It's actually scary. Even the radio being out there when I woke up was freaky. Great work.
Wow! I played this game, and it has some really scary jumpscares! Also, the plot fits the theme and the constraints perfectly! By the way, where did you create the main character? In Blender? Blockbench?
I am a scaredy cat when it comes to horror but psychological horror is more up my alley. I had a good time playing this, well done! One piece of feedback is that sometimes the game can feel a bit clunky and the visual fog you've added is cool, but I was lost for a little while lol. And in the ending I turned around and accidently went back the way I came. Great game otherwise though, good work!
Well this was weird and interesting. Great job! I had a good time!
My laptop's on fire after this. Don't know if it's just me, but mouse sensitivity was too high.
I think this is a scary game, but could I have a web version, please?












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