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A jam submission

Horizon 86View game page

Made for Godot Wild Jam 95
Submitted by WaitingGames — 10 minutes, 20 seconds before the deadline
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Horizon 86's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#304.0804.080
Fun#503.4803.480
Graphics#503.8803.880
Controls#523.4003.400
Accessibility#563.0403.040
Overall#613.4293.429
Audio#633.3203.320
Originality#1392.8002.800

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.7

Theme Interpretation
1980s synthwave-inspired retro shooter

Wildcards Used

M is for Mega

Include something disproportionately large

Looming in the Distance

Add an entity that creepily lies in the distance

GWJ Participation Level
1

Team Size
2

Generative AI Disclosure

I confirm that this jam entry does not contain any AI-generated content

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Comments

Submitted

music perectly matches vibe, like it, also remembers me a lot to f-zero, cool game

Submitted

the game was amazing but i felt that it could be over too quickly

Submitted


Super fun game and great art style!

  • I loved things occuring in time with the music
  • The controls and movement were intuitive
  • I think the overall difficulty is good - it felt like I had to be concentrated, but it wasn't unfair
  • Sometimes I would be hit by a purple glitch that was hiding behind an orange glitch: could be solved by making the glitches more transparent, or forcing a minimum distance between objects that spawn on the same track
  • Currently the glitches slide over the ground as the ground texture goes at a different speed (this is a tiny issue but thought I'd mention it)
  • One idea for improvement would be adding in hearts to the track you can pick up and restore your health with
  • I loved the boss fight!

Overall, this was really fun to play! The image is my score on my winning run

Submitted

you guy's did a great job on the presentation here! it takes a bit to load in the browser but after the first death it ran buttery smooth on my old thinkpad :D the controls are super simple, which I appreciate. for my liking it's a tad too fast and I think the game would have benefitted from a bit of a grace period after being hit. my first death was very fast - but maybe that's a deliberate design decision (for the sake of "retro")?

Submitted(+1)

I really liked the implementation of the theme and wildcards in this game. They're good ideas.


Submitted

Ever had one of those moments where you're staring so intently at something on the screen it gets burned into your vision for a bit? That was me after beating the boss. I'll add my voice to the chorus of those wishing the controls had been more responsive, and the lack of sound effects is shame, but apart from that, this was fun! I really like how well you captured the synthwave imagery.

Submitted

Solid entry! Very atmospheric, smooth controls and nice visuals/audio.

I am in the camp of wanting snappier controls; it just feels more retro to me. Personal preference really, I think the current controls fit the game/level design well and feel good too.

Submitted

Wish the controls were a little snappier but it was a good time regardless! Solid music too.

Submitted

My favourite game so far this Game Jam. Love the controls, aesthetic and the music. Occasionally would run into a bug where the ship would just stop shooting after destroying a yellow object, but apart from that, great game

Submitted

Game was a lot of fun! The boss fight was a bit underwhelming, but overall the game was great!

Submitted

I like the Audiosurf vibe, but I didn’t like the controls. The ship feels like it has too much inertia and is hard to control.

Submitted

Perfectly fits the theme! Loved the synthwave aesthetic :)

Submitted

the art style is neat! pretty cool...I really enjoyed playing...it is true that the ship feels great to control. Nice  entry! 

I like the outrun aesthetics and the synth tune. Ship also feels good to control. Well done!

Submitted

Love the vaporwave aesthetic! It took a minute to figure out how to play, but the reset was really fast. I found it challenging but I also struggle with these games

Submitted

Really cool game! I loved the atmosphere, and the ship feels awesome to control. The weight and inertia make it feel really satisfying.

I was a bit lost at the start and wasn't really sure what to do. Maybe a quick in-game tutorial or a few basic instructions would make the first few minutes easier.

Other than that, I loved the visuals and the music. Great job!

Submitted

I like the outrun aesthetic! The shoot function doesn't seem very responsive though, I feel like I have to hold down the space for quite a while before a bullet comes out.