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Serious Spinner's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Direction | #18 | 2.900 | 2.900 |
| Use of Themed Item | #22 | 1.900 | 1.900 |
| Mechanics | #26 | 2.600 | 2.600 |
| Overall | #28 | 2.400 | 2.400 |
| Audio Creativity | #28 | 2.300 | 2.300 |
| Visual Creativity | #35 | 2.300 | 2.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I was hoping you'd win the game jam.
thanks for saying that, but there were a lot of games that were way better than mine. Congrats on first place in visuals and themed item your game had really good art!
False advertising, not serious at all, actually quite silly.
Pretty good in all seriousness. Probably could use something changed to make it so that spamming the SPACEBAR without paying attention to the meter isn't such a viable strategy though.
Yeah the whole serious theme was jsut me messing around and im currently working on adding some new button mechanics for my post jam update. Thanks for checking it out though!
OMG, the game is small but addicting. I bought "all" of the big stuff. Now I am waiting to NAN the score out! :-)
LIKE
Thanks for checking it out! One big thing I want to change is the scoring, like making 1000 = 1k 1000000 - 1m and so forth. I just have to figure out how to do that first :)
Just implement a special func() and if-elsif that all ;-)
I did the same to convert "1234567" to "1 234 567"
Thank for the advice, I will try that out and see if that works.
A nice spin on the clicky formula.
Thanks for checking it out, glad you enjoyed it. (nice spin) - pun intended ;)
I typed in a 13-digit number and never actually saw the ending—I’m not exactly a serious person. =)
(Spoiler) - there isn't an ending :)
the box guys animations are rly good as well as the bgm
Thanks, I tried hard to make the meter animations look cool when they popped up and I'm glad you liked the music!
A great clicker game! It's really fun, and having to time the meter adds a nice interactive twist. Although I found it a bit easy to hit the perfect timing, it's still very satisfying to unlock all the upgrades and watch the numbers grow bigger and bigger!
Thanks for the kind words. I'm glad you enjoyed it! When playing what do you think would make hitting the perfect harder?
One idea could be to have the Perfect zone change its position on the bar, so the player can't simply memorize the timing and land Perfects every time. Another option would be to make the bar move faster near the center and slower toward the edges, adding a bit more challenge while keeping it fair.
I feel like making it move faster towards the center would be easier to implement, unless I made the meter bigger and gave a more dedicated space for the perfect zone to move around in. Thank you for the advice! Also your game demo was amazing!
Always love a good incremental game. A bit basic but very entertaining nonetheless!
Thanks, I didn't want to add too much so I stuck to the basic idea, but I'm glad you enjoyed it.