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Pawn Master's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #2 | 4.658 | 4.658 |
| Originality | #23 | 4.026 | 4.026 |
| Controls | #26 | 3.605 | 3.605 |
| Overall | #43 | 3.568 | 3.568 |
| Theme | #52 | 3.842 | 3.842 |
| Accessibility | #60 | 3.026 | 3.026 |
| Audio | #103 | 2.974 | 2.974 |
| Fun | #117 | 2.842 | 2.842 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
Godot 3.6
Theme Interpretation
The player sells retro items in a retro shop, a giant pig in the window, and a strange guy in the window with glowing eyes.
Wildcards Used
M is for Mega
Include something disproportionately large
Cartography
Have a map of your world
Looming in the Distance
Add an entity that creepily lies in the distance
Discord Username(s)
Dedos Demos
GWJ Participation Level
Two
Team Size
1
Generative AI Disclosure
I confirm that this jam entry does not contain any AI-generated content
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Comments
Seriously impressed by the art in this game, and the inclusion of some pretty interesting item descriptions/characters. It wasn't super clear to me what the tells were for real/fake items and the purpose of the map scene, but I still greatly enjoyed randomly guessing to try and make rent~
I really liked the concept here and played a few rounds, found it hard to get into it / figure out a good strategy. is there anything that gives away some good info in the game? also, just out of curiosity, was there a particular reason you guys used godot 3?
in any case, great contribution and thanks for uploading!
Thanks for the feedback!
The artwork is so good! And the descriptions of the mysterious items intrigued me as well. But I didn't know what I was doing. Is there a deduction element to identify the fake items before selling them? I just did whatever and hoped for the best outcome
Thanks for playing!
The graphics are amazing, I love the vibes but Its kindof not clear whether your actions have consequences or not to be honest,maybe hint it but overall great game.
If you have time ,heres my game: /jam/godot-wild-jam-95/rate/4796157
Thanks for playing!
Very nice graphics. But I don’t understand how you’re supposed to know which items you’re supposed to buy and for which price. And how to spot fakes. It seems like I have no agency and it’s all just RNG.
I like that it’s so retro you even use Godot 3.6 :)
Thanks for the feedback!
Your art is amazing! And I like the setup of your game.
Maybe switch to a longer music loop? It gets a bit repetitive quite fast =)
Enjoyed playing it! Congrats on submitting a complete game.
Thanks for playing!
Really good art, I wish there was an easier way to determine what objects were fake... I didn't really feel like my input mattered.
Thanks for playing!
Incredible art
Thanks for playing!
Definitely an interesting idea, but I didn't feel like my choices did much. There wasn't really a clear way to decide if things were real or fake.
Thanks for playing! Maybe I’ll add hints after the jam so it’s easier to spot fakes.