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Clickitect (Jam Version)'s itch.io pageHow does your game incorporate the theme?
You build up a tower using blocks to 'scale' toward the sky :)
What bonus challenges did you complete?
Mouse only
Did you use any sort of AI during the development of your submission?
No
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Comments
One of the best games of this jam! really encourage you to finish the entire game for a steam release, there are some problems with the current version though, the placing logic is pretty finicky, you should've been able to rotate the camera to place the blocks behind, and sometimes some of the systems break, such as gravity, and it does get a bit repetitive after a while.
I think it's safe to say I really enjoyed it, very addictive!
had fun playing this, at first i thouth i had to build a tower and then "*chaching* i was locked in, great game!
Really fun, reminds me of tetris
Tetris and Puyo Puyo was a big inspo, glad that shone through in the gameplay!
Fun concept, reminds me of the PvP battle mechanics of Puzzle Pirates. Also, I don’t think this was supposed to happen? 😂 I got to score 1130 btw!
Definitely not intentional. I thought I'd be able to get away with using Areas for the boundaries instead of hard-coding the columns, but turns out that allowed this bug to get through- great score though!!
Thank you so much for playing, I'm glad you had fun with it!
Really neat, I liked this one a lot, Good puzzle tetris style vibes with it. I liked how you rotate around and can create combos :) Well done! One of the better submissions in this jam, great job!
My love of legos feels seen here lol
Great fun, fully expecting to spend a few minutes on this then spent a bit longer lol. Love the visuals!
Such a nice game. Love the art style
loved it !
Nice game, very addictive. Pleases the inner lego fan in me!
Tysm, I'm glad you had fun with it!
(And yeah, when I saw this pack I basically laser-focused on the idea because legos are great haha, especially for stuff like this. Perfect shape!)
Up to scale 49, then, misclick tragedy.
Favorite game of the jam
That's WAY higher than anything I've gotten wow, I commend you. Sorry about the misclick, though 😅
Thank you for playing!
It captivated me way too well, mighty addictive
Wow, this is so fun to play. good work
I'm glad you had fun with it, tysm!
I thought the game would've been quick, as I'm not really a good at those games... But I lasted longer than I thought!
This game is incredibly well balanced, and it has the JUICE! Visual and audio feedback is on point, it's so fun to play, I'll come back to it from time to time :D
I think maybe an animation of the camera going down the tower to see how far up we got during the game over could be a great to reinforce the theme.
I've heard it's strangely addicting, which I think is a good thing lol, tried focusing a lot on juice and fun-factor this time around, glad it paid off! Thanks for playing :D
Great game!
my best score was 4910.
I really liked the feeling of this game, its very satisfying to click the bricks together
You should definitely be proud of this!
Oh wow I haven't gotten that high of a score haha. Thank you so much for playing and the kind words!
hey that's downright pleasant! great little idea for a gamejam.
Thank you, it was a lot of fun to make!
That was super fun! Loved the 3D Puyo Puyo vibes, and it was super intuitive. But the better I got at the game the more I felt motion sick from all the spinning :( and also I accidentally reset the level a few times trying to rotate a piece. It would be nice if the reset had a confirmation. I really liked the score screen, the animations were nice.
Thanks for playing and the feedback, I'm glad you liked it!
I meant to add an option in the settings to change the camera movement from smooth rotation to snapping, but forgot before the deadline. It'll definitely be included in the post-jam version!
Also good idea for the reset confirmation too, I added it at the end in case of softlocks but hadn't considered it being seen as a rotate button.