really cool!
Play game
Attack of the Brainless's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Connection to theme | #10 | 4.583 | 4.583 |
| Enjoyment | #34 | 4.083 | 4.083 |
| Overall | #44 | 4.000 | 4.000 |
| Gameplay | #63 | 3.750 | 3.750 |
| Presentation | #80 | 4.000 | 4.000 |
| Creativity | #211 | 3.583 | 3.583 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Discord name (multiple if team)
vouxx111 (display is: Vouxx)
Game engine / program used
Godot
Connection to theme (short sentence)
Your being attacked by little guys (a lot of them) and your goal is to kill them
Is this your first game submitted to a game jam?
This is my first game jam
Comments
Thanks, if you like my work you should check out my YT for projects and updates!
https://www.youtube.com/@Vouxx111
It was so fun playing it after the first round I lost (cause it the first round it kept freezing) cute animations and clean implementation. great job!
Let me tell you, you absolutely nailed the COD Zombies inspiration. You captured the essence of the original maps really well, and the whole experience felt incredibly nostalgic.
Overall, the game is very solid, and the round system works great. The enemies are funny, although some of them can be pretty difficult to escape from.
I only have a couple of small suggestions. It would be helpful to add some kind of indicator near the doors, since it took me a while to realize they could be opened. I only found out because I happened to walk close enough to see the price. Also, with the starting melee weapon, it feels almost impossible to kill an enemy without taking damage. I couldn’t find a reliable way to avoid getting hit.
This is a very strong entry and a really enjoyable game. Congratulations!
yes. there is a huge lag spike when killing things for the first time. Overall nice game!
very fun game, i got to round 13. An issue I had as well was the large pauses when a GPUParticle emitted for the first time, in browsers it needs to do extra special loading, so you have to pre emit the particles to load them.








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