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Legend of the PENUMBRA's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #27 | 4.089 | 4.417 |
| Audio | #35 | 3.549 | 3.833 |
| Graphics | #40 | 4.012 | 4.333 |
| Controls | #55 | 3.395 | 3.667 |
| Overall | #58 | 3.439 | 3.714 |
| Fun | #72 | 3.318 | 3.583 |
| Accessibility | #74 | 2.932 | 3.167 |
| Originality | #144 | 2.777 | 3.000 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.7 mono
Theme Interpretation
loz 1-styled (visually, at least) topdown dungeon crawler
Wildcards Used
Cartography
Have a map of your world
Discord Username(s)
knighteix (art, programming, sfx, music), TryMeImAnAussie (music)
GWJ Participation Level
knighteix - 5, including this one. TryMeImAnAussie - 3, including this one
Team Size
2
Generative AI Disclosure
I confirm that this jam entry does not contain any AI-generated content
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Comments
What can I say, feels like Zelda, looks like Zelda, sounds like Zelda (the ones on Game Boy Color and GBA).
This is a great game. Purple is the best color.
This game definitely deserves more ratings, it's a gem! It is pretty difficult, but maybe that's in keeping with the games it's inspired by, haha. I imagine it's also difficult to create a more gentle difficulty curve with the procedural dungeon generation.
Difficult but besides that I have no words, the art, screen fx and gameplay is all amazing.
Cool game! I felt like not being able to move while attacking was a little annoying, but I still had fun playing it.
This is a REALLY faithful NES Zeldalike. It was very hard, but not unfair. Any time I died, I knew it was because of my choice to take a risk.
its cool to know my game is faithful to the original zelda considering i have never played it and have only seen small snippets of it lol
im glad you enjoyed it!
Stunning pixel art and beautiful music! Perfectly evokes classic Zelda. Although Zelda has hearts, come on guys, no healing lol?? It’s a shame few people in the jam will play this since it has no html5 upload. Great work guys :D
yeah i didnt really now how to incorporate healing, so i just made enemies drop hearts sometimes lol
glad you like the game though!
about the web build thing, i just dont really like making web builds idk. i just dont really know what kind of stuff would actually work well in a web build, especially visual effects with shaders
I guess I got unlucky and didn’t get any heart drops.
For web, I just tend to test each new thing on web right away. If you set the html5 export to be “Runnable” you can use the remote deploy button at the top right of the editor (where run, pause, and stop is) to directly launch the game into a debug web build on a locally hosted html server which is really handy.
As long as the project’s renderer is set to “Compatibility” I’ve never had any issues with shaders not working on web. I tend to use them quite a lot in my jam games and I made my own crt shader for this which works perfectly well on web :D
i'll keep that in mind for next time, thanks!
This is the only game I down loaded so far. Great music and overall presentation. Really polished jam game.