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A jam submission

Nine Circles , One DeckView game page

Cast cards, boost combo and get out of hell as the goblin witch | a game made for #GMTKJam 2026
Submitted by chertobook (@chertobook) — 3 days, 17 hours before the deadline
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Nine Circles , One Deck's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#6024.2064.206
Enjoyment#12423.6963.696
Audio#16663.3873.387
Creativity#18223.8353.835
Narrative#18813.1083.108

Ranked from 194 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game constantly decreases the combo counter, which determines the strength of the player’s cards

(Optional) Please credit all assets you've used
free sound assets from pixabay

(Optional) What would you like to be called if GMTK features your game?
Chertobook

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Comments

Viewing comments 130 to 111 of 130 · Next page · Last page
Submitted(+1)

If One Finger Death Punch used cards, we'd get this game. It was so satisfying to watch that combo meter's flame grow! Very cool. Loved how I was having to pay attention to the mirrors to avoid damaging them and would have loved to see more quick decisions like that.

Developer(+1)

AT LEAST SOMEONE GUESSED THE MAIN REFERENCE

Thanks for playing!

Submitted

LIGHT 'EM UP!

Submitted

Nice, really cool idea with good pace and good effecst. How is the music so fire??

Submitted

Fun game really intuitive looks really good and plays even better 

Submitted

A fun game with intuitive mechanics. Good art and music.

Submitted

Wow nice and fast deck builder, very pleasant to play!

Great work on art too, awesome!

Submitted

incredibly satisfying deck builder! i thought the shop thing inbetween the levels was similar to something like balatro lol but nonetheless this is really polished and fun! good work!!!

Submitted

I love how it can get fast and chaotic very quickly, but you actually need to pace yourself to understand what you are doing. I really like it!

Submitted

I got so far... and then accidentally fireballed myself to death with a massive combo going.
XD

This is a well polished game with a simple yet addictive mechanic.
Only thing I would suggest is some subtle ways to make the game harder.
With the aggresive deck, it seemed like I can just alternate rows with attacks and win easily.
The mirrors help with this - so more stuff like that would be good.

Submitted (1 edit)

I hope to see this expanded in the future! would 100% check it out on steam! The art is also fantastic!

Submitted

Very cool idea and nice artwork! You should try to develop this further after the event, when you have more time :D

Submitted

Super fun game, I'm a huge fan of rouglike cards simmilar to Slay the Spire, and this felt good playing. Keep it up!

Wow, this is so addictive. I need more circular pigs 🐽

Submitted

Incredible art!! I played it but with those screenshakes I had to quit (My headaches with them). It's a pity because it's a great game.

Submitted

Very nice game! I'd love to see a full version of this! I love pace of the game and how it makes you make snap decisions! How did you get the custom Godot load screen?

Submitted(+1)

Very nice visuals. Good soundtrack. Surprising variety of enemies, many of which require distinct strategies.

Submitted(+1)

Cool fast-paced card game! We had a simmialar idea for our previous jam but I haven't uploaded it on itch yet 😅😅Basically, you were driving a car and had to either play speed boost/fuel cards or discard (through the window) the trap cards as fast as possible. It's so cool to see that we landed on a lot of simmilar design decisions (distinct color per effect type) but we also had our specific things (you handled combos better than us, in our game it was just even more speed, but we also had "fake" cards that looked simmilar to the real ones in order to trick you)
Overall great game, sorry for the yap I just love weird card games!

Submitted(+1)

i had fun comeplete it ! realy nice game.. nice art too ! 

Submitted(+1)

Fun game, but sometimes (with the special suprise deck atleast) you can get a chain of non-combat cards and you kind of die as the enemies get to you. Cool art and monsters!

Developer

I had the idea to always make 1 battle card by default so that this situation would not happen, but I didn’t have enough time. And desires, to be honest. But you are absolutely right, there are scenarios when a player can completely lose due to circumstances beyond his control. It's good that there aren't many of them. 

Anyway, thanks for playing!!

Submitted

My fav game so faar - Really fun core loop and i its strategy, but you need to be quick because of the combo mechanic 

Submitted

I love how intuitive the controls are. I'm not a deck builder gamer, but this made me enjoy the genre! Excited to see where this goes!

Viewing comments 130 to 111 of 130 · Next page · Last page