This looks potentially handy but since I am not a Renpy user I cannot evaluate it at all. Such is the risk of hosting a tool based jam. There's a lot of diversity in needs and environments.
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Visual Asset Positioner | Drag-and-drop scene tool for Ren'Py's itch.io pageExplain how this tool is useful to game developers
Visual Asset Positioner solves a constant friction point in Ren'Py development: placing sprites, emotes, CGs and UI elements by hand-editing xpos/ypos/zoom values and reloading over and over to check the result. Instead, it's a drop-in editor that runs inside the developer's own game — you drag, zoom and rotate elements visually and see the real result immediately, including a "Live" mode that freezes any in-game scene and turns everything on screen into an editable element exactly where it already sits. It exports directly to ready-to-paste Ren'Py code (or JSON/CSV/Python dict), so it takes an input (your existing assets and scene) and produces an output (precise, usable positioning code) — it doesn't ship any art, sound or media itself. It's open source (MIT), bilingual (EN/ES), and useful to any Ren'Py-based visual novel developer, not just this project.



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