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I've spent some making custom Baba is You levels, and tinkering with custom levels for Portal 2, but this is my first time making puzzles for a more bare bones game.

I'm glad you enjoyed it and it wasn't too hard! Thank you for playing!

Right on, that's awesome. Well, you (and the other puzzle game makers I saw) did a great job of slowly building complexity across the levels. That classic design principle of "show us a mechanic, make us use the mechanic" was done to great effect!