
What's the game about?
Haru's Enigma is a narrative-focused puzzle about a student who must explore locations around her school to find clues about the person behind a screwed-shut box, who was suspected of being a murderer.
The game was made in Godot, but is inspired by some modern RPG Maker-style titles, such as Classmates and Paper Lily. So, the gameplay focuses on interacting with the environment and figuring out how to use the items you find to solve puzzles. Some interactions are only possible under specific narrative circumstances, providing a slightly different experience from player to player.
The demo version focuses on introducing the story and the main gameplay mechanics, taking place predominantly at Haru's house
Why should I play it?
If you are a player who enjoys mystery stories (especially detective ones) or appreciates a distinctive narrative that leaves room for plenty of theories about what happens next, then I believe this game is for you.
If you enjoy RPG Maker-style games—particularly for their visual and mechanics (aside from battle systems and the like)—I imagine you’ll have a good time with this one as well.
If you're interested, you can find it here: https://nayr-dev.itch.io/harus-enigma


