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Orbital Countdown's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #7670 | 1.905 | 1.905 |
| Enjoyment | #8153 | 2.190 | 2.190 |
| Audio | #8760 | 1.762 | 1.762 |
| Creativity | #9386 | 2.095 | 2.095 |
| Artwork | #9949 | 1.619 | 1.619 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Yes
(Optional) Please credit all assets you've used
https://incompetech.com/music/royalty-free/music.html
https://sketchfab.com/3d-models/free-low-poly-bird-29993840d6154b38a7f6a79f8da9b4aa
https://www.youtube.com/watch?v=NhhKyJ7wOFQ&list=OLAK5uy_mgOJ2Df_W1lmhUGvutHhIqtZKJHgQVCbg&index=38
https://assetstore.unity.com/packages/2d/textures-materials/sky/fantasy-skybox-free-18353
(Optional) What would you like to be called if GMTK features your game?
OrangeProfileMan
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Comments
Were you able to beat your own game? I get that it's supposed to be a challenge but the platforms are narrow and with an awkward viewing angle, and then the green ramp things feel strange. I couldn't even get past the first segment.
it is possible I’ve done it in the game engine and out the in itch.io page
Would like to see video of this sometime. Maybe I just suck lol.
Finally made it past the very first section. I don't understand how the green ramp things work or what I'm doing wrong. It doesn't feel nice when sometimes i land on them and can keep going and even jump and other times I land and just stop run killed.
a strange one for sure, but the concept piqued my interest enough to yearn to see a more polished version of it
the music pick is awesome
Funny, but maybe a little too unpolished. It was hard for me to really control, but I did find it entertaining!
Hidden gem, might be one of the funniest games i've played in this year gem.
Unpolished gem, might be one of the peakest of this whole jam.
Hidden Diamond!!!!!
I like impossible games but the camera bothers me. lol. Like I don't know if this is a rage game or not but it feels like one in a good way.
No respawn on death, just continued to fall. Really hard to control as well with low visible feedback on controls.
In the desc it says to refresh the page with other controls
I hope this helps
Try adding a death respawn before end of jam! Shouldnt be to hard to do
when i tried that it made two players instead of just on
i'll probably make it go back to the starting scene
Yea, you can always just teleport the player back instead of destroying and creating a new object