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first of all, we absolutely adore the design of the main character! <3

the animations and particle effect were really cool - especially for the teleporters. unfortunately, when it comes to visual clarity, some of the platforms and puzzles were a bit hard to read (especially the one with two smoke screens, the infinitely respawning enemy and the face that kills you). 

the movement was a bit too fast, and the character felt almost weightless, which made some platforming sections less fun that they could have been. 

level design was pretty good, although the final section felt kinda empty - the last few screens seemed like they either belonged at the start of the game, or had been rushed.

oh, and we're not sure if it's intentional, but partway through the game, the music stops playing for a few levels, which feels especially jarring given how upbeat and fun it was beforehand.

overall, it was a nice little bit of platforming, slightly held back by issues which are understandable for a game jam entry!

oh and btw we managed to clip into the terrain in this spot, although we're not sure how to reproduce it: