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Pheobe the Catcher's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Sounds | #2 | 3.875 | 3.875 |
| Graphics | #4 | 4.292 | 4.292 |
| Overall | #11 | 3.817 | 3.817 |
| Fun | #12 | 3.833 | 3.833 |
| End-of-life plan | #83 | 3.708 | 3.708 |
| Theme relevance | #133 | 3.375 | 3.375 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
End life plan
My game will stay up as long as itch.io stays a website !! though if that were to go down, i could always upload it all over the place :smiling_imp:. but then if the internet dies i could distribute it on 1 million usb sticks hidden around the world like geocaches
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Comments
Omggg!! Sprites are very well done I must say, but god this game was impossible for me! 😵 I cannot get used to the Card system for controlling movements, as I find very inconvenient for you to check out which button you need to press for you to apply the movement, and also having to account how are you going to move according to the rest of your cards, disrupting me from entering a flow state and actually concentrate on beating the game.
IMO I think the thing that set me off is that instead of one specific movement action being binded to one of the arrow keys, even with being set up with Cards, the movements are generated randomly.
Despite… it definitely looks like you put a ton of work on the game and it is super polished! I would have also liked to have a better explanation of the scoring system, as I only found the way to go into negatives.
The art and sound design are great!
The controls also feel satisfying, especially with the animation and particles, super polished
Just wish there was a fullscreen button, made it a lil hard to make out the level or cards
Other than that, had a hard time fully getting a feel for the cards besides the jump, but this is really interesting!
Great game! Just wish the screen was bigger
The music and art it’s pretty good! it’s fun tu play but too difficult to me haha! The window of the game is too small and my eyes were suffering all the match but the rest it’s prety cool.
Amazing graphics and music, probably one of the best! The gameplay is baffling to me though. Trying to be a precision platformer/puzzle, while moving too fast and flying even faster and randomly bouncing off walls. The "fly forward" move is especially unpredictable. giving the player limited moves for this feels like a troll :D
Really cool puzzle platformer! The art style is adorable, and the combination of the skill cards and platforming worked really well. My only issue was that the game window felt a bit small. GG!
It’s a pretty interesting runner, though I have to admit I couldn't quite figure out how to proceed after using Shift to look around. It’s not exactly comfortable to play on a MacBook.
I kept miskicking and wasting my cards which had me use desperation a lot to get them back. But aside from that, it's a fun game and I liked that concept.
yeah i play with nice mode turned on normal mode is too hard for me lmao
I was wondering why she isn’t bald on the card art then I noticed her sprite indeed, does have hair
you need to remove the dead animation, its frustrating. the cards could just as well be normal moves. the soundtrack feels like it stole the worst aspects of nightcore, the way to bright graphics look like all the worst aspect of an eyeplaster and the gameplay feels like all the worst aspects of a celeste demake. I'm NOT angry, you can fix this.
:sob:
I didn't want to make you cry. I just wanted to provide feedback I'm sorry.
:smile:
Omg, and days before deadline! U R a really talented team!
Yo this is so good!! It's really hard tho, and also i found myself respawning inside spikes. But still, amazing!
Really enjoyed it for so far that I played, I did get a bit frustrated because I kept misclicking my cards, and I gave up after getting stuck in a deathloop (kept falling and respawning), I can't attach a screenshot but it was one of the platforms above spikes, (I'll probably play again later, because it was fun and I'm just bad at it lol).
Seems to have a lot of potential! Please enlarge the game size. It would be more fun to play.
Wowwy wow wow This is awesome! Would appreciate if you toggled on that full screen button on the itch upload tho! Some of us are blind ya know! Also one small design note its not necessarily that the game is too hard its that you can low key soft lock yourself in the intro area since your movement commands are a resource. Reeally love this tho! Nice work! 10/10
yeah fullscreen explodes the ui cause i hate making adaptive ui, but zooming in the browser scales it too lol
fsfs, does the engine your using not have stretch canvas by canvas items? in godot it does :D
no it does, i just hate canvas stretched pixel art i cant stand it lmao, other than that i could've set it to fractional scaling but then i'd most likely get ugly pixels
fair enough! well it looks pretty great as it is so keep on doing what your doing!