Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
0

Wizard Fella Islands [DEMO]

A topic by FoggyDude created 84 days ago Views: 118 Replies: 3
Viewing posts 1 to 2
(1 edit)

Hey everyone!

I'm really excited to announce that the demo for my narrative 3D platformer, Wizard Fella Islands, is out now! It's all about doing a bunch of cool moves and saving the mysterious islands above the clouds.

The game is heavily inspired by  games like  A Hat in Time and Robot 64 so if you're a fan of those games you will probably like Wizard Fella too. It'd be great if you checked it out and left feedback! 

Thank you :D


Link:  https://foggydude.itch.io/wizard-fella-islands

Hi! I had the chance to play your game and I really enjoyed it overall!

The biggest positive for me was definitely the UI design. It looks clean, polished, and gives the game a really nice feel. I also liked that you can combine the different moves in various ways, which makes the gameplay more interesting.

I also think the difficulty is in a good spot. It felt challenging without being frustrating, which made it enjoyable to keep trying.

I do have a few suggestions:

When creating a new save, I wasn't sure which key I was supposed to press to confirm the save name. Maybe adding a small hint or button prompt would make it clearer.

I think the charge attack would feel much better if it dashed towards the mouse cursor instead of only straight in front of the character. That would make it much more useful and satisfying to use.

I also have a question: Is it intended that the stars you collect do not reset after failing the level (the first 3:00 stage where you climb to the top of the tree)? I wasn't sure if that's part of the design or not.

Overall, I think you've built a really solid game and I'm looking forward to seeing how it develops!

If you have the time, I'd really appreciate it if you could try my game, MAD DINO, as well. I'd love to hear your feedback and suggestions too. 😊

Link: https://spoody-games.itch.io/mad-dino-demo-v04

Thanks for playing! I'm glad you enjoyed it. The star attack will probably be modified as it's something I've thought about a lot. When you say the stars don't reset do you mean the actual star props or the counter? If it's the counter then no, it's not meant to reset. 

I'll try out your game today!

(1 edit)

I meant the counter, and then i know! Thank you for your reply:). ill play some more later today, ill let you know if i come across someting