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(+2)

Good game, but too hard for me. I like the idea that bullets reduce the amount of time. Also, it looks like you have linear filter enabled on some textures, and they appear blurry. Maybe you did that on purpose, but if not, it’s easy to turn off in the project settings.

(+1)

Thanks Nik! The AI Overlords hid backdoors in their program, hidden under some barrels, to get through to the next levels. Or they didn’t have time to make a new tile. Who knows.

Oh, and the slimes used to be really tanky for some reason. It was like shooting ballistics gel with frozen peas. That’s been fixed in our final build thankfully!

As for the texture filtering, that’s been fixed in our final build too, because otherwise our artist will come and throw our computers out of the window.

Happy Jamming!