This was really fun, I love the variety of effects and how chaotic the gameplay became! Maybe consider a clearer affordance for the timing target, like lining up shapes, or just animating a single line around the button that needs to land in a specific zone.
Viewing post in ODDS ON THE CLOCK (Jam Version) jam comments
Hello! You previously played “ODDS ON THE CLOCK” during the GMTK Game Jam. In case you’ve forgotten, “ODDS ON THE CLOCK” is the button roguelike deck-builder you played during the Jam, where random events happen.
I’m now developing it further, and I’d like to invite you to playtest future builds when needed.
You can get updates on the game from the server, and I’ll DM playtesters whenever there’s a new build to try. Invite: https://discord.gg/nRPeSkKrY
I’m sending this message to everyone who commented on my jam submission. If you’re not interested, no worries at all.