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A jam submission

Dynamite HeartsView game page

A game where you swap the clocks that countdown to your deaths with your ennemies'
Submitted by AscendedFern — 41 minutes, 41 seconds before the deadline
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Dynamite Hearts's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#8424.0774.077
Enjoyment#34913.1543.154
Narrative#70512.0002.000
Artwork#81142.2312.231
Audio#98521.3081.308

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Every enemy and the player is a bomb with a tick countdown.

(Optional) Please credit all assets you've used
navMesh Extension for Unity2D: https://github.com/h8man/NavMeshPlus/

DOTween: https://dotween.demigiant.com/pro.php

(Optional) What would you like to be called if GMTK features your game?
TimeOut

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Comments

Submitted

New discoveries have made the game more difficult. =)

Submitted(+1)

Unique concept and I can see potential in the combat. Though may want to simplify it a little bit or that may be a skill issue on my part.

Submitted(+1)

I agree with Casper a lot on this! The idea and concept is pretty cool, but there was no audio, sound, and the art made it kind of tough to understand what was happening. I think with a much smaller scope and a lot more polish this would have been very fun.

All in all though, good job!

Submitted(+1)

I think it's a very solid idea from the beginning, but my advice (which isn't worth a lot) is to scope way down for a gamejam. A jam game about only the grabber could have worked really well, and would have given you a lot more time to polish, which is somewhat lacking - but huge congratulations on finishing with an actual game!