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A jam submission

terminal terminalView game page

what really are you? what were you meant to be?
Submitted by pixemisti — 1 day, 46 minutes before the deadline
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terminal terminal's itch.io page

Results

CriteriaRankScore*Raw Score
Narrative#7363.6033.750
Audio#14443.4433.583
Creativity#17803.8434.000
Enjoyment#18793.5233.667
Artwork#23283.6033.750

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
the number of actions you have left per loop counts down

(Optional) Please credit all assets you've used
m6x11 by daniel linssen
monogram by datagoblin

(Optional) What would you like to be called if GMTK features your game?
pixemisti (pronounced "pixie misty")

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Comments

Submitted(+1)

Wow! Nothing more, just wow! One of the best things i saw on this jam!

Submitted(+1)

Really loved this, I'm a sucker for the old school terminal aesthetic and this was really well done, shame you didn't have time to finish cuz I was really curious what was going on with the story but at least that means you did a good job of roping me in. Hope you get a chance to finish post jam cuz it seems like a cool game and an interesting story.

Submitted(+1)

I love the very polished, well designed UI and art in general. The idea is interesting, and it is pretty fun trying to solve a mystery in limited turns! Very good job, maybe a better explanation, tutorial at the beginning would help. Also, maybe it would be more interesting if you would have to type out the commands (though for non-coders that could be difficult). Nevertheless, very cool looking art and nicely polished game!

Submitted(+1)

The vibe, the audio and visuals are amazing, but to be fair I do not see  the countdown mechanic helping this game in the long run, if it was to be updated. I think that the "restart" should start everytime the users finds some major clue, the 10 move limit per loop could limit the narrative, but I gotta admit, having that countdown make the game more intense, so maybe there would be some kind of meter instead? But that's just my take and might not be very good. Anyway, I had lots of fun

Submitted(+1)

The vibe here is immaculate. I love the visuals and everything here so far. I think I would have liked if I had to remember the password to the user _______ (blanked for spoilers) instead of having the game automatically remember it. I was repeating it to myself constantly so I wouldn't forget haha

Sound design is also excellent. Good job so far. Saving this in the hopes that you finish it later~

Submitted(+1)

I really liked the idea behind the game and its art style. I got a bit confused at first, but it didn't take long for me to figure things out. Great game overall, and I can't wait to see the finished version. :)

Submitted(+1)

This is really cool! I genuinely got goosebumps when I got to the end screen, anticipating something. The visuals are very unique, and I want to come back after you finish the game haha

Submitted(+1)

The visuals are really nice and paired with the sfx it really gives an intense feel. The end message is a neat and understandable :D . If you turn this into a full game I would suggest making the commands and output a bit more accurate to windows or unix terminals, that would really give another degree of authenticity. But the knowledge from one run being carried into the other is cool and a good use of the theme!

Submitted(+1)

Im so confused but I hope this comment gives you the engagement of smarter people