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A jam submission

Minute Weapon GrindView game page

Short equipment management game
Submitted by FancyHat — 1 hour, 3 minutes before the deadline
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Minute Weapon Grind's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#44513.2863.286
Artwork#47703.0003.000
Enjoyment#56382.7142.714
Audio#61462.4292.429
Narrative#89541.6671.667

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
We have countdown to boss and we have countdown to our magic attack in mana, we build whole inventory around both.

(Optional) Please credit all assets you've used
see description for full credits

(Optional) What would you like to be called if GMTK features your game?
Fancy Reckless

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Comments

Submitted

Had fun playing. I would like to see a polished version of that.

Submitted

This is a fun game but I think there's too much screen shake.

Submitted

I really like all the cute lil guys but it was a bit confusing to understand the crafting system. Still fun though!!!

Submitted

Cool core concept, I like the mana/forging system and think it could go in a lot of different directions. A little confusing at the start, but once it gets going it's pretty addictive. I appreciate starting us out with a bunch of health potions so we were able to explore more of the game even if I was taking a lot of damage. Oh also the sound/animations made this really juicy! 

One specific suggestion: you can only see what the different runes do when you click on them, but that information is most important when we're in the forging screen, so it would be good if the runes would show their stats as a hover-text while you have the forge menu open.  

Submitted (1 edit)

Loved the art, thought it was kind of neat, but my pov kept getting bumped up each time my guy got hit :(.

Submitted

It looks really fun, but the inventory was really confusing :(

Submitted

Very cute, minimal little game!

I couldn’t figure out the controls at first (thought I could move, or click to swing sword or something, until I realised it is an auto-battler), but settled into it a bit later.

I would have appreciated some more info on how to rune weapons and such at first, but got there in the end!

Great job, the sounds and everything tie in very nicely!

Submitted

Cute little idle game. You can softlock yourself by dropping the first stone.

Submitted

Good game! Well done :)

Submitted

This is a really interesting and creative concept! I like the built in risk/reward tradeoff that you have to decide between. I was a bit confused at first about how to use the UI and what every item did. I think a tutorial would be nice. Very fun though, I love the strategy and switching between different weapons.

Submitted

Well done, the progression is crazy! I would like to have more upgrades!

Submitted

I enjoyed this one! The UI was a little confusing to me initially, and the first boss somehow made the camera move so that the weapon button at the bottom was covering my character. But the equipment forging system and the evil stones for choosing what enemy waves you'll face are awesome!

Submitted

Ooh I like having to choose when and which waves you activate, it adds a nice risk and reward feel. Fun concept!

Submitted

I am so bad at this game but that doesn't mean it's not fun!! Being able to move would be nice, but I get why you can't. Good game!!