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Space To Win For's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #5911 | 2.193 | 2.500 |
| Audio | #6415 | 2.368 | 2.700 |
| Artwork | #6439 | 2.631 | 3.000 |
| Enjoyment | #6477 | 2.543 | 2.900 |
| Creativity | #7385 | 2.631 | 3.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Your life is a countdown.
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Comments
Cool and fun game. I really like all the differtent weapon types. The soundtrack is cool and moving around feels good. I do think that the game could really benefit from a secondary attack on right click ... could make it a bit more interesting.
Really fun and charming,love all the different weapon choices. My only nitpick is that the enemy projectiles are a bit too small, which makes them hard to dodge sometimes.
good game, great job.
shop always refreshes when you open it;
killing the boss and going back to the shop goes to the next floor instead ;
the act 1 boss always dashes out of the door and into the abyss;
game is fine, timer really isn't ever a concern, there is no threat of dying after the first room of the first level, i ended the game with like 120 minutes on the timer or something, and i couldn't get damaged in any significant way
because there was no threat there was no reason to buy anything or to full clear, just spent all my time looking for the boss to get to the next level because i was already so op that it didn't matter
the projectiles were so tiny and IMPOSSIBLE to see, the feedback on getting hit was very poor, i need to make a sound or something !
i liked a lot of the unique assets like the textbox and stuff, those were cool
Incredibly fun and addicting game. I spent longer than I want to admit playing it xD
Great job
Three different biomes and 15 levels is crazy! The shop items are OP, and minimap was really helpful. Great job!
Forgot to mention that a side effect of the M.357 is hating tall buildings and having the tendencies of going nuclear
So much was done with this one, and it shows - really well done!
The constant deadends and backtracking coupled with time as life made the game very frustrating.
Timer is blocking the cards, making them hard to read. Also got softlocked in the shop.
Weapon design (mechanics) are very cool tho.
Cute! A good amount was implemented within a short time frame, props!