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A jam submission

On Its Last HandView game page

Survive until the end, by healing, as you are dying.
Submitted by Blulow (@Blulow1), Jeiz, thinkaboutJP — 1 hour, 29 minutes before the deadline
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On Its Last Hand's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#20173.7893.789
Artwork#45833.0533.053
Enjoyment#50572.8422.842
Narrative#51782.3162.316
Audio#62062.4212.421

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Survive until the countdown ends

(Optional) Please credit all assets you've used
see description for full credits

(Optional) What would you like to be called if GMTK features your game?
Vn1

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Comments

Submitted(+1)

the core concept was fun, but I think the order of execution for some of the minigames could've been a bit clearer. The first time I played I was able to grab one of the green things straight away, but the second time I played it kept telling me to restore power first, but after restoring power at both of the computers at the top of the screen I still couldn't use the green things.  It's possible it was a bug, or that I just wasn't understanding stuff, but overall I like the idea of being a robot that has to put itself back together while racing against the clock. Congrats on the submission, it's a cool game :)

Submitted(+1)

I could not figure out what some of the instructions was referring to, and you don't survive long enough to figure it out with trial and error.

The idea that you are a robot with only one functioning arm to control is works great though, so there definitely is some good potential here.

Developer

Thanks for playing! I agree that some things aren't that intuitive, would you mind me asking which parts might make you confused?

Submitted(+1)

It was mainly about two things, the instructions of why a device is not working mention other devices by name and some kind of symbol, but I did not know where that device is in the room.

Then when I did get to active a device and complete the minigame, the result of that would be unclear. It would just cut back to the room view without telling me what happened (as far as I could tell).

Submitted(+1)

To me not everything was intuitive. However I liked the concept of this game.

Submitted(+1)

I had a tough time knowing what to do.  But who doesn't like Simon says and matching games.