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A jam submission

SYHSAASView game page

Turn-based combat with a massive counter in the middle for the GMTK Game Jam 2026
Submitted by Telcaum — 2 days, 17 hours before the deadline
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SYHSAAS's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#40203.0513.667
Artwork#45943.0513.667
Audio#62802.4042.889
Creativity#63632.8663.444
Narrative#74221.9412.333

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The massive counter ticking down in the middle of the screen

(Optional) Please credit all assets you've used
I made all the assets myself. The libraries I used & their licenses are referenced in license.txt

(Optional) What would you like to be called if GMTK features your game?
Telcaum

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Comments

Submitted(+2)

Oatk for the win! This game seems simple but there's really something to it in terms of strategy and depth although it's pretty hard to grasp at first. I don't think the tutorial helps in that regard. You might want to have a short one about controls and then a tutorial run to learn how to apprehend fights. Really liked it, it has a lot of potential I think. Congratz!

Submitted (1 edit) (+2)

I love my stupid Oatk that does 500+ damage if I juice it up a little bit

I like how simple this game is while still having depth. The mechanics are suprisingly intuitive compared to what I thought it would be like after reading the tutorial text (dare I say add a few more UI elements under the skills so they are more readable and remove it entirely); it was really easy to grasp. The scope is perfect too for what it wants to achieve. I like it a lot, very charming

Edit: Buff Oatk kthx

Submitted(+2)

I can really see the inspiration from Deltarune lol, nice game.

(+2)

really fun for what it achieves ngl, thought I was gonna cheese the game by stunning enemies all the time but that didn't always work xd