Play game
Countdown Factory's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #2603 | 3.667 | 3.667 |
| Enjoyment | #5864 | 2.667 | 2.667 |
| Audio | #7914 | 2.000 | 2.000 |
| Narrative | #8387 | 1.778 | 1.778 |
| Artwork | #9898 | 1.667 | 1.667 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It requires you to make numbers go down
(Optional) Please credit all assets you've used
Mental support: Alex
Assets: Kenney
Fonts: Google
Addons: SignalBus by Charles Partous
Music: The_Mountain
(Optional) What would you like to be called if GMTK features your game?
Tijmen (pronounce Timen in English)
Leave a comment
Log in with itch.io to leave a comment.



Comments
A nice start! I like the play mechanic, and could see it getting really interesting if you kept adding more functions to decrement the numbers -- maybe they could also appear randomly for you to select as you go, and if you're not staying sharp, you might collect/assign a function that actually increases the number. This reminds me of school games for arithmetic practice, and typing tutors as well -- could easily shine up into a great one of these; keep it up!
Thanks! Love the feedback!
I like the concept! I had a hard time because I turned too many of my factories into -3 and couldn't figure out how to change it, which didn't feel super ideal lol. but I like the progression. It's a cool idea of an incremental (decremental?) game!
Well done!
Hee-Ho. Very cool idea, nice jam theme realization. Interesting game
Interesting take on the theme, I like it.
I don't really know what's going on :(, but seems like an interesting idea! Congrats :D
Very creative idea! I had some "aha" moments once the mechanics clicked, though the biggest challenge was understanding the interface.
Nice idea, but I think you could upgrade the ui to make it feel even better. The screen was also super small for me for some reason. Was a bit confused about what was going on until I understood after a bit. So a tutorial of some sort would have been nice. :)
Thanks for the feedback! The tutorial would have been a better idea than some more pollish
I guess I'm not smart enought for this game. Anyway it was a good riddle (somekind of).
But:
- the music isn't looped so it has finished after 2nd level at all
- not to convenient UI (maybe some tutorial hightlights would be a good addition)
Thanks for the hints. You are very right about a tutorial being needed, there wasn't any time. Thanks for the music call out, that's a bug :)
Fun little game. Pretty simply to understand and work with. It took me a while to understand the "choose a factory" part at the beginning of a level because the, I assume, change symbol was always active. That said, I do like a math games so it was a nice break.
Thanks for the feedback! I played with the idea of removing the change buttons while playing, but couldn't get it to work without horrible game-breaking errors. But in my personal build I got it to work correctly now. Again thanks!
Fun game! This would have good potential as a mobile puzzle game. Maybe instead of time a move counter could be really interesting.
I think I encountered a bug where the music stopped after so long
Really nice short and sweet game! Once you get to divisions it gets really challenging
Cool game!