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IanGoGo

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A member registered Aug 31, 2018 · View creator page →

Creator of

Recent community posts

Awesome! Glad it's working now! Let me know if you run into issues with any of my other games!

That's strange. I went through and re-built the game plus upped the object limit so it should load.

What do you see when you click on "End cutscene"?

Thanks! I'm playing around with how to improve the player's movement speed right now!

Fun little game! I got all three endings!

Thanks for letting me know about the bug! I found it and fixed it for the post-jam release!

Fun game! I enjoyed the 3d style you went with! I lost my first time since I didn't understand the bomb wire order, but I was able to figure it out on my second try!

This could be a really fun little puzzle game if you expanded it some, maybe randomly shuffled items around or introduced random train cars with different puzzles

Thanks! I am bumping up the player speed a bit for the post-jam fix

Thanks for the feedback! I'm definitely bumping up the player speed for the post-jam version

I enjoyed the art on this one a lot! Especially the game over sequence! I did struggle a bit to tell what color it was giving off at times

Congrats on your first jam! This is a really fun little word game!

Overall, really fun! Had a hard time consistently getting the tutorial menu to come down but otherwise I had a blast (pun intended)! 

For last year's GMTK jam I also made a game about stopping a nuclear powerplant from going critical. It's called Chernobyl 2 if you wanted to try it!

Fun game! This would have good potential as a mobile puzzle game. Maybe instead of time a move counter could be really interesting.

I think I encountered a bug where the music stopped after so long

I really enjoyed the artwork! The ambience hit just right as well! 

I think it was really interesting how the power outage also stopped me from seeing how much time people had left. 

Loved the classic resident evil style camera! The art looks great too! Too bad you ran out of budget :(

Fun little game! I enjoyed the art gallery that was included! Not sure if I encountered a bug or if a character can change the thing they want mid-round but I tried to give a someone a toothbrush for his teeth then he threated to eat me

Thank you! I'll play with the movement speed for the post-jam version!

Can you elaborate a bit on the "unnecessary movements"? Are you talking about moving up and down the ship or how long it takes to sail to some places? I'm trying to figure out how to best fix it for the post-jam version

Thanks for the feedback! I'll play around with the movement speed to see if that makes it less tedious. Was it just moving up and down the ship that took so long? I'm trying to figure out what specifically the issue is to address it properly. 

Looks like the final level is broken, I found the bug and fixed it for the post jam version :(

Hey! Thank you so much! 

Can you describe the performance issues some? Low frame rate? Stuttering? Is it on all screens or just some?

In the settings I have an option to show frame rate and disable shadows. Disabling shadows typically doubles the frame rate for me.

So sorry for the long time before I fixed this. I added the armor and gun to the loadout table after you find them!

Did you double jump out of bounds? Glitch through the floor?

Yikes! That's really strange. I've been trying to recreate it on my end but haven't been able to. Can you provide a little more info?

  • What browser are you using? Or are you using the desktop? 
  • How does the game soft lock? Is it stuck in dialog?
  • How far along were you when it soft locked? 
  • How did you get back to the main menu? Did you refresh the page or something else?

That is impressive! Congrats!

For sure! I have a list of stuff to fix hopefully I can get to soon.

I'll let you know when it's fixed!

Did something happen to your main account?

Thanks for playing the game on stream! It was really helpful seeing you play and realizing I had fallen into the age old trap of "I can play it so everyone can". I've taken some time and updated the game to make it easier. Some of the stuff I've fixed includes:

  • Hanging tutorial you got stuck on has been made easier
  • Larger platforms on the level you kept falling off of
  • Controller support
  • Stamina system rework
  • Fixed flying bug
  • Full game speed run mode

If you give the game another chance, let me know!

PS: I still haven't figured out how to fix the snow bug when climbing :(

Thanks! Finally got a chance to update it and make it what I was imagining!

Thanks! I was curious how many people would go with a climbing game! I haven't seen as many as I thought I would.

Yeah, I'm still trying to figure out the best control scheme, left shift never felt exactly right, especially with sticky keys!

Fun game! I loved the idea of the upgrade shop at the end!

If you are looking for feedback: It would be nice having the parts automatically attach to the player when you buy them, I forgot to equip then the first time I got something

Thanks for the feedback!

Great suggestion! I'll get a toggle mode added in for the post-jam version!

I'll see what I can do with the jump up off the walls idea :D

Thanks! I'm super happy with how it turned out (apart from some of the difficulty issues)

I loved the twist on this classic game!

Thanks! I was going back and forth on the music, but I think it ended up fitting really well!

Loved the style of the game! Building the ship feels really satisfying!

I enjoyed the intro cutscene and the surfing mechanic, though it did take a bit to figure out. Music was really good! very strong style overall! 

Thanks! Glad you enjoyed it! I wasn't sure how well crafting and a platformer would work together but I think it ended up working really well!

Glad you enjoyed it! Thank you so much for letting me know about the flying bug, I completely missed that while testing!

Really fun game! I loved seeing how many guns I could get at once to cause maximum carnage!

Very cute game! Loved the graphics! A fun take on the idea of searching for pirate treasure!

Sorry for the long delay. I've made a note to look into this!

I'm pretty sure I know what the issue is off the top of my head but I still need to investigate some.