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Run Bomby Run's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #5918 | 2.966 | 2.966 |
| Artwork | #6310 | 2.655 | 2.655 |
| Narrative | #6701 | 2.069 | 2.069 |
| Enjoyment | #7063 | 2.414 | 2.414 |
| Audio | #7092 | 2.207 | 2.207 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The way you win is by starting a countdown to the explosion of your character: an anthropomorphic bomb
(Optional) Please credit all assets you've used
Godot Licence: https://godotengine.org/license/ Beep SFX: https://opengameart.org/content/selection-beep Explosion SFX: https://kenney.nl/assets/sci-fi-sounds Font file by VileR: https://int10h.org/
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Comments
The funny thing is to try to get the people stuck! :D
not enjoyable
Simple yet fun twist on pac-man. Well done. The explosion sfx might have been a bit to much.
The pink one was my greatest enemy; they kept catching me >:c. Fun game tho!
Quite cool, feels like pacman! Very difficult though, but maybe that's just a skill issue lol
Cool concept! Love the retro style, nice work!
Neat little game. Great job! Reminds me of pacman. I would appreciate harder difficulties. Otherwise well done!
Pretty fun game. Would be great if for example the bomb squad would get faster with each round or the map changed. You can easily win just by going into a corner
Pacman but youre a bomb lol. Good simple fun
Pretty interesting concept! My winning strategy was staying in the middle for a while and then moving just a bit, getting the guys stuck on each other haha
fun concept where you're bomber man with the bomb also being you, I had difficult scoring points because I found they would catch me before the countdown went off very charming and fun very retro vibe! Great Job :D
Thought I got stuck when I planted the bomb, but turns out I *WAS* the bomb heh.
Charming game well done :)
Very much gives packman vibes. But the dominant strategy, and a very OP one was to go to one corner, wait a moment, go to the other corner and win. Also, the level numbers did not seem to go up linearly? They seemed to jump around a bit?
Cool idea though to use the player as a bomb in a packman like environment.
Creative!
This is a cool concept! I like the style as well. Great job!