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Wait Faster!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #1983 | 3.070 | 3.500 |
| Artwork | #5259 | 2.894 | 3.300 |
| Audio | #5999 | 2.456 | 2.800 |
| Enjoyment | #6866 | 2.456 | 2.800 |
| Creativity | #7085 | 2.719 | 3.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
the countdown is the time until the current day is over
(Optional) Please credit all assets you've used
see CREDITS.md in the github repository for full credits
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Comments
The aspect of making the player character perceive time to go faster by doing fun activities, is also something I wanted to approach hehe. I don't lnow why, but I kinda braced myself for some kind of apocalypse, which didn't end up happening. It's a pretty silly game. Heads up for an update: The ground tiles on the right side of the map are layered on top of the player sprite.
Extremely cute game with an impressive amount of things to explore and do! I adore how quirky the interaction are and how cozy the game feels, I beat the game in about 16 minutes 20 sec and it really felt like less :D
I'm still upset that I missed the steps to feed the sheep hahaha so choosy about what fish it likes
I'm quite shocked by how much detail the game has. I enjoyed playing it!
Lots of fun, my favorite so far! The quests added a lot of depth, I played through again because I burned my pizza the first time and found even more stuff. If there werenât so many games to rate, Iâd keep trying for a full completion! Only big critique is that it wasnât clear what was/wasnât intractable and I never found any ore.
Hi! I'm impressed by how much depth you managed to add in just 4 days. The storylines and coming back at certain times are very cool. I think it needed to be clearer the concept you're trying to pass the time, as in a lot of games you're trying to preserve time so you can complete everything.
The diversity of art for all the areas was also impressive.
Also, the music didn't repeat so most of the game had no music.
I think simplest improvement would be to add something which highlights things you can interact with because you kinda had to spam J while walking around. Maybe a glowing border would work.
Being able to see how many coins you have and what items you have would also be nice.
Hey there! So I tried your game and I am a bit lost on what exactly to dođ . I've explored around gotten a gold piece talked to NPCs but I did find the direction a bit hard. If you could give me some pointers I'd love to give the game another shot.
But other than that the music was very nice, super cozy just loved it and it fits the theme very nicely. The same can be said for the art, I loved it's cozy feeling and just exploring around was very nice.
I will say the music does not loop so that's unfortunate would've loved to hear more of that
But yeah if you could give me some pointers on what to do i'd love to give your game another shot
The point of the game is to make the player character perceive time to go faster by doing fun activities. So just continue exploring and try giving certain items to NPCs. If you do something âfunâ, youâll see time being skipped forward in the top left.
And yeah, we realized right after uploading that the music doesnât loop, but now we canât fix itâŠ
Ahhh I got it, alright I'll give it another go
So I did talk to this one person and they said to take care of something down the road but I can't find thatđ