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Slime Mutation's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #5004 | 2.957 | 2.957 |
| Audio | #5379 | 2.609 | 2.609 |
| Enjoyment | #5482 | 2.739 | 2.739 |
| Creativity | #8737 | 2.304 | 2.304 |
| Narrative | #9053 | 1.652 | 1.652 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game includes a mutation count down. The player has to survive and avoid the mutation.
(Optional) Please credit all assets you've used
I have used demo assets from beginner godot tutorial by youtuber GDQuest.
https://www.youtube.com/@Gdquest
https://www.gdquest.com/
(Optional) What would you like to be called if GMTK features your game?
flowy
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Comments
Very fun game! I did find it a bit difficult to level up at times, and sometimes, slimes would get stuck to my player (which could be intentional but idk). I thought the game was very cool, polished, and a creative take on the theme. I thought it was especially cool that mod support was included.
Very cute, it feels polished
Cute vampire survivors like game, good drawing!
I would work on a nice UI, as well as interesting upgrades.
There is a bug when a slug gets stuck between a character and a cannon.
Fantastic game! I played it more than I was planning to. However, there is a bug: sometimes when the player touches an enemy, the enemy gets glued to them.
can you check my local multiplayer game, and you can play it with friends or solo those AI are suprisingly challenging!
Super fun game! I really like the big map, all of the artwork and the upgrade system! At the end I had like 5 bullets per shot with 2.6 fire rate and explosive rounds and it was very nice watching every single living thing disappear in a second xD. I guess maybe the only thing I would add is harder slimes at the end, maybe some shooting ones, maybe even minibosses, looking forward for any updates :)
Love to hear that you reached 5 bullets per shot. I played and was only able to reach 4 bullets max. The map is infinite which uses chunk system. and I am working on modding system. After the game jam ends, I will upload the final build as well to download and play on desktop.
I think the game has some nice polish, I enjoy the art and music and the waves feel threatening. I couldn't figure out how to upgrade my character though, no matter how far I ran or how many slimes I killed, possibly a bug, but fun nonetheless, keep it up!
(Reminded me of vampire survivors)
When you kill slimes, they drop XP in two types: blue (common) and gold (rare). You need to collect these XP drops to level up. only problem is that, especially at the start, there are so many slimes spawning that it's difficult to actually pick up the XP before getting overwhelmed.
Great job on making the game. I'd recommend turning down the number of slimes. Even at the beginning, I couldn't pickup anything without being swarmed.
AI generated art must not be used in this jam, including your itch.io thumbnail. If it's just the thumbnail please change it. If it's in the full game, please remove it from the jam!
+ ai thumbnail.
DUDE YOU JUST COPIED A TUTORIAL!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! 1 STAR!! You didn't just copy the assets. You copied the entire thing except that menu.
Yes !! As a beginner in godot and all i had was the tutorial of GDQuest. I have mentioned the assets link and GDQuest you tube channel. The mutation , upgrades and the forest random chunk generation was all my idea and done by myself. I was also learning to create moddable games. so I just used that project
oh. sorry. You should try brackeys godot tutoril too :)
Certainly, I shall try Brackeys' tutorial also.
Great job overall, but it was too hard for my gaming skills… Nice game!
Thanks for playing. ;) Sadly my gaming skills were not good enough to see the ending cuscene of ARCTO.
cool game. love it
Thanks for playing. Fishing in space has good music but it would be good to make the instructions clear.
Fun game with accurate sound and cute art!
There are so many slimes and I love it! Fun game with a super cute art style!
Thanks for playing. Your artwork was really good, enjoyed the music also.
Fun game! The vampire survivor influence is strong in this one. I'd love to level up faster though
Thanks for playing, yupp i agree with you. The progression is a little bit slow. I will keep this in mind for upcoming games. Btw, The intro of your game was super cool.
I used trees to trap enemies :) Love the music and the artwork, but for me it does not fit so well together. It has potential.
Thanks for your opinion. I was just learning godot with tutorial by GDQuest and made it into count down theme. So this is the reason for not fitting so well togather, but it was cool to learn godot.
Looks and sounds great! The swarm kept me moving backwards which made the powerup drops very difficult to pick up. Felt like permanent retreat.
yeah, in the begining it feels very difficult, but this makes the game challanging. Maybe increasing the pickup range would be very helpful. I will keep this in mind for upcoming games.
neat! maybe i wasn't super good at the game but i felt super swarmed even early on 😅
Yeah! I think it would have been better to make the beginning easier by starting with fewer slimes and then gradually increasing their count as the game progressed.
Good job
Thanks for playing. Your game art style is also very good.
like the art and audio, good job!
thanks ;)