Simple and creative, with plenty of room for deeper strategy with possible card counting tactics or something like that. I kind of just spammed buttons at the end to win though so maybe there should be some minor penalty for getting it wrong?
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Thanks! Yes, right now it is pretty easy to finish the deck by spamming prediction buttons. But I think I found a solution that makes this tactic useless in the multiple runs. I also want to add a shop between the runs and some ways for the game to get harder with each deck. I really want it to be something between Balatro and Inscryption.