Reminds me of Tiny Tiger's boss fight in Crash Bandicoot 2. Made it about a minute on my first run. fun game!
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Gloomdrop's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #1020 | 4.034 | 4.034 |
| Audio | #2894 | 3.114 | 3.114 |
| Enjoyment | #2908 | 3.289 | 3.289 |
| Creativity | #3617 | 3.456 | 3.456 |
| Narrative | #5669 | 2.235 | 2.235 |
Ranked from 149 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The theme "Countdown" is woven into every part of the gameplay. Every platform has its own countdown before it collapses, forcing players to constantly plan ahead and make quick decisions. Instead of racing against a single timer, players must survive in a world where every step has a limited lifespan.
(Optional) Please credit all assets you've used
see description for full credits
(Optional) What would you like to be called if GMTK features your game?
Team Fenryn
Comments
Lovely game! Really cool gameplay and art, I also loved that you added the achievements
Really enjoyed this. The artwork and audio were brilliant and I could see it being a really fun mobile game.
Very fun idea! i really like the hand drawn art style. Took me a minute to understand the difference b etween the red tiles and clear tiles. I think it would be nice to have items on certain tiles to encourange and challenge to jump to a certain tile
Neat idea for a game! I like the artwork too! i do think this would benefit from some more mechanics, since just jumping around gets quite boring for a while.
Good idea!Personnaly i hoped for a bit of ramp up of difficulty once u started surviving for 1 minute or two but the concept was simple and well executed!
Love the idea given the theme. It's simple yet fun and not unforgiving.
creative game! smart design, i was engaged. i think it would have been nice to see it get harder over time? it felt like once i got the hang of it, i could keep going for as long as i wanted, and i just died from bad luck from nothing spawning next to me?
it's tricky to balance luck and difficulty in a way that feels fair.
I got 3 achievements :D This was the most creative interpretation of the theme I've seen so far! This game was very well designed! It did feel a little bit like I lost due to bad luck not getting a tile to spawn next to me. As others have said, I would've loved to have seen the game evolve somehow over time while you play. Maybe even just having the countdowns tick down faster. Great game overall, thanks for sharing!
I liked this one. The art is solid and the vibes are great. Keeping track of which tiles are safe and how long you have while trying to maneuver an ever changing map really gets the brain working lol. Good job on that! The audio could’ve used more love, but it’s not really the focus of the game. Congrats on the submission!
Awesome game, gotta keep track of which tiles would last the longest! Almost a bit of a memory game. Quite addicting. The art and music is also amazing. 10/10 love it overall
Amazing game but i may have found it a bit too easy, maybe a shorter time between the blocks turning red and them falling? Anyway really cool and hop eu can check mine out!
Good concept, game started to wear thin after 90 seconds or so, needed an extra element at around that point to hook the player. Something to build in going forward.






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