Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I saw that there were more items, but I wasn't clear on why I would pick them. The ratio of down to experience didn't seem better.It looked like I was mostly trying to progress to better birds that give you more down per grab

(+1)

That's fair enough. I think that's one of the main things I personally would have wanted to tweak if given more time was the progression system, both for XP (amounts per item, amounts per down, items to next upgrade, all that good stuff) and some more variation. Thanks for the feedback though, we appreciate it!