Play highly posh adventure
Spin(sideways) to the Old City of Win's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Seriousness | #1543 | 3.190 | 3.190 |
| Enjoyment | #1790 | 2.714 | 2.714 |
| Overall | #2243 | 2.552 | 2.552 |
| Audio | #2245 | 2.286 | 2.286 |
| Creativity & Theme | #2527 | 2.524 | 2.524 |
| Visuals | #2917 | 2.048 | 2.048 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Unity
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Comments
peak and posh and perfectly serious the three p's as a beginner too I am happy you also finished a game! i would however maybe remove the camera movement barrier and add a restart button but it is great the starting zone looks great this can become a full-fledged game from here!
thank you!
Solid start! I like the responsiveness. For now I see that you only have a few random paths to go to, but I encourage you to keep going. A few things I would improve are removing the camera movement barrier and add a restart button. Great job!!
thanks a lot
This has to be the only entry about playing as a marble, which is criminal! The physics were on point, and they could be taken and turned into a platformer! there's a solid base to this, keep working and you'll definetly get there !
thank you very much!
You should be very proud of yourself!
I fought the big red boss ball (he almost trapped me in the hole, but I got 'em)
And then I acquired the hat. The ball looked very dapper in the hat.
Well done.
Thanks!
Good job making anything! The first few steps are always the hardest. Next time you do a big open world thing like this, make sure there's a collider somewhere under the floor that kills the player if they clip underground (think Minecraft's void), and/or make sure there's a reset button in case the player gets stuck. Also, anything 3D is going to be harder, I'd recommend focussing on 2D games for now, there's a lot to learn about game dev!
Metagame cog 77/126 (Did you add the code to trigger the cog? I didn't seem to get one, despite getting the hat and winning - unless there's something I missed?)
Thanks and sorry i think that i made a mistake in the metagame key so i tried telling the guy that made the metagame about the actual key.
This was fun and the music was great! On first play through, I got stuck in a crevice lol.
Also, I'd recommend you lock the mouse to the screen that way I can turn a full 360 degrees without going outside the window.
ok thanks if you do full screen it should work so yeah and you need the mouse for closing the window for the hats
good luck on your gamedev journey! my feedback is that i think you should work on level design slightly, it felt like game mechanics were randomly thrown on to the map
Yeah i really am still learning level design but i hope you enjoyed it (i'll try learning more level design if you know any ressources tell me pls)
The red guy might have been spinning but I was winning
Amazing and Serious entry to the Very Serious Juniper Dev Game Jam. I give it 5 stars n seriousness because you took a serious effort to try and learn game development which is complicated and scary, so keep up the good work!!!!!!!
Thank you so much
j'étias septique au début vu les erruer de design de débutant mais enfaite j'ai commencer à gérer l'inertie de la boule et les jump difficile et finallement cc'est banger, je me suis vraiment amusé
Merci beaucoup d'avoir jouer!
Juste une question, quelles étaient les erreurs de design?