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Count Them Out's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #663 | 3.897 | 3.897 |
| Audio | #962 | 3.586 | 3.586 |
| Artwork | #1387 | 3.897 | 3.897 |
| Creativity | #1387 | 3.931 | 3.931 |
| Narrative | #3685 | 2.621 | 2.621 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Count Them Out fits the theme “Count Down” by reducing the enemy count every time you throw one out of bounds. The goal is to reach zero enemies left.
(Optional) What would you like to be called if GMTK features your game?
HectorJBM
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Comments
Very cool game art is so good. If you have a second, I’d super appreciate a rating back on my game The Last Light
Very good art work and super creative and fun idea. I love it.
This game was super fun, and I adored the audio. I found the cannonballs making me laugh everytime and its the perfect difficulty to enjoy, with some moments feeling so cool.
This is delightful. Love the pixel art style (the GMTK logo was an especially nice touch), the controls are smooth, and the music is perfect. Felt like brawler from the 90s, but in micro form!
nice game! i really like the pixel art style and the gameplay, it's funny! and the game has a rather high, yet fair, difficulty level. god luck bro!
if you want you can rate my game , i rated your's ;)
Thank you so much! I'm really glad you liked the pixel art, gameplay, and difficulty. I'll be sure to check out your game too. Good luck!
Didn't finish the game, but it was fun!
No worries! Thank you so much for giving it a try!
Great game and cool mechanics. A little too hard for me, but overall it's great <3
Thanks! It might have ended up being a little too difficult, but I'm really glad you enjoyed it!
This game is real nice to play, great job and keep it up!
Thanks, I will!
I really liked the mechanics and enjoyed the game, great job! :)
Thank you! I'm really happy you had fun with it.
Very difficult! the grab hit box was especially infuriating lol, but it kind of had to be that way or the game would be too easy. I like when difficulty is created by the overlapping of simple systems. Is there an end to the game or it's endless?
Thanks for the feedback! I did try making the grab hitbox bigger, but it felt too easy. Maybe it was just me. There are 10 levels in total if you count the tutorial. Thanks for playing!
This is really cool! Although it was a little difficult at first.
I really liked this one! It's interesting how adding just one extra complication per stage can ramp up the difficulty. Tossing enemies is very satisfying, as is recovering midair.
I really liked this one! It's interesting how adding just one extra complication per stage can ramp up the difficulty. Tossing enemies is very satisfying, as is recovering midair.
I'm really glad you enjoyed it! I wanted each stage to introduce one new challenge at a time, so I'm happy that stood out. Thanks for the kind words!
Lovely loop, reminds me a bit of Gang Beasts, the grab seems to fail a lot though, maybe it’s a skill issue on my part haha. Great job.
I'm really glad you enjoyed it! It might have been because you can only grab enemies from behind, but thanks for the feedback!
I thought the game was great - addictive, and had lovely visuals! Although it was tough it was quick to restart which meant it didn't feel punishing. I think the grabbing could be a little easier! :D
I'm glad you had fun with it! Thanks for the kind words, I really appreciate it.
Maybe it's a skill issue, but this damn I find this game difficult. It's fantastic though, great execution and polish across the board.
Thanks for playing! It might have ended up being a little too hard, but I'm really glad you liked it.
Sound and artwork are really good! I really enjoyed the game.
Thanks! I'm really glad you liked the art and sound.
The Sound design was just overwhelming!